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Eurogamer: Rise of the Argonauts Review

Eurogamer writes: "Simplification isn't always a bad thing, but sadly the result here feeds into a bland combat system, where despite the impressive towers of boons and god powers available to consider in the menus, the majority of conflicts are decided by two medium attacks followed by a hard "execution" blow, or by two successive execution strikes. From beginning to end, the most considered thing you have to do is occasionally switch from your favourite weapon to one of the others to suit a particular boss, or activate a god power to buff your attacks or reinforce your comrades, the choice of which doesn't have much bearing on wherever you're currently carving up the enemy, apart from different quips and incidental conversation around about the place. There are no combos to work towards, or ways to cooperate with your pals, and most of your enemies' attacks are basic, while their masters simply follow scripted patterns".

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eurogamer.net
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badz1493571d ago (Edited 3571d ago )

so funny! but seriously, I can see new games will get harsher reviews from now on seeing at how reviewers are trying to pull points from KZ2 - the best looking game on console to date!