In a sautrated market, the sheer number of free to play games could boggle the mind of any experienced MMO game player, so what exactly makes one stand out among the others? This was the biggest question TenTonHammer had loading up Ankama's Dofus (pronounced DOH-fus) released in 2005 and reported to have 3 million players. Other games may have attempted to duplicate success but with four years of experience, there is clearly and advantage here. Can this unusual game compete with the mob of products from companies like Nexon and IGG? The answers to this and other questions were just an installation away.