Eurogamer writes: "Anybody who's ever dropped their Virtual Boy in the bath will know the sad truth: there are some places gaming can't go.
That's where books come in. Aren't books great? They're cheap, plentiful, and you can take them practically anywhere, with no nasty consequences (unless the book in question is a Gutenberg bible, in which case you should probably be prepared to take a few rounds in the back from overzealous security guards). But why stop there? Why not combine activities, and ensure what you're reading is a book about videogames?"