Macworld writes:
"Adult and teen gamers will find the missions monotonous, the humor lacking, the pacing off, and the world an awkward bastardization of childhood mirth and wonder. Like a crossover comic book, FusionFall is an amalgam of characters that lose their distinction and humor while forced into a stale, frustrating world. Personally, I think Cartoon Network may have been better off exploring the mature humor of their website games and made an Adult Swim MMO.
But as an adult reviewer with no kids, I realize I'm not the target audience. Cartoon Network deserves credit for creating a game where kids 8 to 14 and their parents can share in the fun. While adult gamers may find the game shallow, the short game sessions, multiple character cameos, and simple game mechanics will likely entertain kids and be a safe introduction into the world of MMOs. If you're a dedicated MMO fan who wants their kid to try something simple and safe, FusionFall and its kid-friendly features may be right up your alley."
A group of dedicated fans is reviving the Cartoon Network MMO FusionFall. The dev team recently released a limited early-access test build
Wow, I had a little eddy sprite during the original fusion fall. I'm glad to see it back
MMOHut, "Traditionally, browser based MMORPGs were either text based or built using Adobe Flash or Shockwave. There are dozens of high quality browser games like RuneScape that utilize these methods, and they are still popular options. But a new platform for creating browser games has emerged. It offers developers a powerful and highly versatile all-in-one tool. That tool is Unity.."
MMOHut, "Browser games have traditionally been thought of as second-rate options for gamers who don’t have the computer hardware to handle more desirable client MMORPGs. For the most part, this stereotype has been true. Browser games consisted of text and images, and it took a whole lot of imagination to make something happen with those..."