FBC: Firebreak could be a multiplayer go-to if not for its boring missions that fail to capture the magic of Remedy’s Control universe.
Firebreak is Remedy’s answer to the coop bandwagon. It’s also the developer’s first title to launch day-1 on Steam. Unfortunately, it’s a repetitive mess lacking content with bits and pieces recycled from Control. Firebreak features ray-tracing and path-tracing (full ray-tracing), backed by upscaling, frame generation, and multi-frame generation.
Skewed and Reviewed have posted video of the game in action.
Richard Bailey Jr. of The Koalition writes: When I previewed FBC: Firebreak at Summer Game Fest Play Days, I walked away more than impressed with Remedy’s first multiplayer game. Despite only playing through one of the jobs during my session, I admired the emphasis on teamwork and envisioned that this game could be massive for Remedy.