Capsule Computers writes:
"I really enjoy game prequels. They often serve as a clever and engaging way to revisit a familiar franchise while presenting it from a fresh perspective. Prequels can provide valuable backstory, add depth to key characters, and expand on the game universe in ways that sequels often can’t. A great example of this is Borderlands: The Pre-Sequel, which gave players insight into the origins of Handsome Jack. It wasn’t just about story, though—it also introduced new gameplay mechanics, a wider variety of weapons, and unique environments that made the experience feel distinct yet connected. This approach could be particularly effective for a series like DOOM, which thrives on fast-paced action and imaginative enemy design. A prequel could offer the perfect excuse to experiment with new weapons and unleash chaos on new types of demons and bosses. At least, that’s the theory. But how well does it work in practice? Let’s find out!"
Doom: The Dark Ages has hit a peak of just under 31,000 concurrent players at launch, a figure much lower than both Doom and Doom: Eternal.
Could be affected by:
- A percentage of people will play this on GamePass which the last 2 games did not launch on.
- A percentage of players bought the Deluxe Edition which included early access, reducing the peak as players will start playing it on different days.
Skewed and Reviewed have posted video from the first chapter of the new game that was captured via a PC.
Is it time to rip and tear? Hell yeah it is.