Sandfall's CEO admitted that he felt a little burned out by JRPGs and talked about the dilemma with turn-based gameplay.
You’d think the hype has died down, but nothing could be further from the truth. As it turns out, Clair Obscur: Expedition 33 was among Steam’s Top 3 best-sellers in May 2025. And it is not stopping!
Master Verso's all-rounder DPS role with this in-depth build guide. Learn how to allocate attributes, choose the best weapons and Pictos, and adapt your playstyle for parry-heavy or flexible combat in Clair Obscur: Expedition 33.
TNS: Clair Obscur: Expedition 33 effectively marries real-time with turn-based combat in an incredibly satisfying and unique way.
Yup and that's exactly why i liked it a lot.. i still think this game is nowhere near a 9.7 user score or anything like that but it was really good. It's a high quality super streamlined game and it's only 50 bucks.
I like both, it's very much all about execution though. Plenty of turn basedand action games I fine absolutely boring and generic. You need to nail the gameplay and mechanics. Sandfall did something amazing by combining a mix of some of the best combat systems out there and made it real engaging and entertaining for huge turn based fans and even real time.
Parry is also a big one, I think all games need parry lol.
Both are good but you need to balance these factors
Whatever is developers vision works best. Gaming industry is big enough where we can have multiple genre exist
I mean, people have only just f*cking cried about it for ages when things go real-time… who would’ve thunk giving people what they want would make them buy something
In this generation I don't mind turn base if the battle system plays like Persona 5 & Expedition 33. I also enjoyed the 16 year old turn base
battle system in FFXIII which was the Paradigm system.