Part Shotgun. Part Cop. Part Man. All Silly.
WTMG's Leo Faria: "I guess that what made me feel so disappointed about Shotgun Cop Man was the fact that I had just played a vastly superior game with the same gimmick, but no control issues whatsoever. In Sacre Bleu, I could perform small jumps before blasting myself with the recoil of my bunderbluss. Combat was fun there. It wasn’t here. Shotgun Cop Man ended up being a torturous patience test, with a control scheme that just didn’t fit in with the level design, really poor presentation, and a level of difficulty that never felt like I was being tested; I felt I was being made fun of. In short, if this game’s premise enticed you… go play Sacre Bleu instead."
Console Creatures writes, "Shotgun Cop Man is not something I expected to enjoy as much as I did, yet nearly 150 levels proved me wrong."
TSA writes: Bouncing through Hell on the kickback of his violently powerful shotgun, Shotgun Cop man's one mission is to arrest Satan himself.