WTMG's Leo Faria: "I still fail to understand the idea behind dropping these terrible Neptunia spinoffs every six months or so. Is this Idea Factory’s plan to keep the franchise under the spotlight at all times? Because I don’t think we are constantly being reminded of them for the good reasons. Neptunia Riders Vs. Dogoos is yet another example of an unfunny, uninteresting, short and lazy spinoff that relies way too much on fanservice to mask how shallow it really is. I don’t get who this is for, and I really struggled to have any kind of fun with it."
TSA writes: Neptunia Riders VS Dogoos is not the follow-up that Hyperdimension Neptunia fans want or deserve.
Travis Bruno of Capsule Computers writes:
"When it comes to the Hyperdimension Neptunia franchise, you never quite know what Idea Factory and Compile Heart might have up their sleeve next. One year fans of the franchise might see their favorite Goddesses fighting in an action game or taking part in a pseudo turn-based RPG, and the next they might find them in a rhythm idol game or even a strategy RPG. One thing is sure though, almost every year sees the release of a new game featuring Neptune and her friends in some form. Some of these cards that Idea Factory has played have been Aces that, despite not being main entry games, match that level of storytelling quality while others have been Jokers that land flat. This time around we have a motorcycle action title in the form of Neptunia Riders VS Dogoos but the question is, is this spin-off a success or a wipeout?"
The Outerhaven writes: Neptunia Riders VS Dogoos is all about biking and catching dogoos. Yep, that's exactly what I said.