Rubin: "Thank you! A lot of games, Call of Duty included just focus on how to make the most money possible out of the player base. They rely heavily on FOMO marketing and EOMM matches. But I feel like it used to be just more about the quality of the game which would drive players to play. And that means making the game more player centric. i.e. less engagement based tactics and higher quality experiences for the players. Better maps, modes etc. In other words your game should have a high player count because it's good and people want to play it rather than people playing it because the game has a $250M marketing budget. Everything is just said is very simplified as it would take too long to really go into it. One last simple analogy. Be more like Larian, less like Activision."
Sloclap's Rematch is far from done with major improvements on the way for the multiplayer football game after launch.
Any multiplayer online game that doesn't launch with crossplay is a big skip from me...
Obey, hide or fight the system. It's all in your hands. And remember: "War is peace. Freedom is slavery. Ignorance is strength."
"Ministry of Truth: 1984" is an upcoming political dystopian simulation game developed by Ukrainian studio 'False Memory Dept.'
Pocket Tactics sits down with Rematch’s creative director, Pierre Tarno, to discuss why Sloclap moved away from Sifu to chase something new.
I agree 100%
Lol the producer of xdviant a cod clone in every shape and way, including the micro & fomo is piss off his game getting shut down.
Yet you work for another scummy company like Ubisoft that fight to flood single player games with useless battle passes, predatory microtransactions and to take away player ownership of the games they pay for.
This twitter post exposed this fool
Amen...
This