TSA writes: Bouncing through Hell on the kickback of his violently powerful shotgun, Shotgun Cop man's one mission is to arrest Satan himself.
Part Shotgun. Part Cop. Part Man. All Silly.
WTMG's Leo Faria: "I guess that what made me feel so disappointed about Shotgun Cop Man was the fact that I had just played a vastly superior game with the same gimmick, but no control issues whatsoever. In Sacre Bleu, I could perform small jumps before blasting myself with the recoil of my bunderbluss. Combat was fun there. It wasn’t here. Shotgun Cop Man ended up being a torturous patience test, with a control scheme that just didn’t fit in with the level design, really poor presentation, and a level of difficulty that never felt like I was being tested; I felt I was being made fun of. In short, if this game’s premise enticed you… go play Sacre Bleu instead."
Console Creatures writes, "Shotgun Cop Man is not something I expected to enjoy as much as I did, yet nearly 150 levels proved me wrong."