TNS: The Elder Scrolls IV: Oblivion Remastered is finally here and it is the perfect game to keep us distracted while we wait for Elder Scrolls 6.
While Oblivion Remastered remains the old, familiar, and beloved Oblivion at its core, the graphics, assets, models, textures, and effects are completely new and state-of-the-art - including ray tracing.
The Elder Scrolls IV: Oblivion Remastered benchmarks are surfacing online, and it looks like only one GPU is good enough for max 4K native.
We lost the war the moment PC gamers started treating upscaling as a feature instead of a compromise. As anyone paying attention could have predicted, developers didn’t embrace upscaling to push their craft further. They embraced it because it gave them an easy way out. And what’s almost laughable is how transparent the whole thing was. Upscaling was pitched primarily as a solution to the massive performance hit caused by ray tracing, another technology that, while visually impressive, exists more to streamline development than to genuinely elevate the art.
The same thing is bound to happen with generative AI. Right now, it's being sold as a tool to enhance creativity, to empower small teams, and to reduce busywork. But just like with RT, the real appeal for studios is that it offers a shortcut.
Nvidia can take Shatwell and flush it down the toilet.. one of if not the worst generation of Nvidia GPUs released.
TNS: Oblivion Remastered has its fair share of bugs. One that crops up early is in Find the Heir where Savlian Matius locks up, stopping your progress.
Actually it makes me think about it even more. They just polished a turd. We would like an actual good game from them for once.
Hopefully they go back to Morrowind formula with ES6 and improve it a bit but at least go back to it. Bring back all of the stats, get rid of the stupid sprint button, bring back all of the spells and please make the game so we can play it without needing the quest arrows. One of the best things about Morrowind is you need to read scrolls, talk to npcs and actually pay attention to the directions to go places. It really gives a better sense of exploration. I despise quest arrows. I get some people don’t want to take the time to think about where to go next but there is enough of us who do. You can have quest arrows but make it so we can turn them off and be able to get places with the old way of doing things, figuring it out.