150°

Hands-on with Switch 2: the Digital Foundry experience

Digital Foundry delivers its initial verdict on Nintendo's next generation console/handheld hybrid system.

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eurogamer.net
darthv7244d ago

the bit about the feel of the unit and how it did not feel any different... I cant really use my switch with the original joycons anymore after getting a crkd holder. it adds a better feel and heft to the system and I cant wait to see what crkd will bring to the switch 2. i also use a nyxi gamecube style joycon controller and that made playing metroid prime feel just like i remembered... even better in many ways. When i use the flip grip for tate shmups, that is all i use now is the GC cons and not the regular joycons anymore.

RaiderNation43d ago

I use the Split Pad Pro for this very reason. The Joycons hurt my hands after a while.

Profchaos43d ago (Edited 43d ago )

Yeah I think Oliver or Rich touched on that in the video the fact they use third party joycons allows the switch to feel however you want it to while a steam deck can't be customised in that regard it actually goes a long way in personalising the device.

I'm actually pretty excited to be able to buy a nso GameCube pad and hook it up to my emulators/Wii via Bluetooth adaptors I love the NSO pads and use them on the NES, mega drive and N64 thanks to 8bitdo adaptors

FinalFantasyFanatic43d ago

I know what you mean, I can't hold the Switch in handheld mode for very long before I get hand cramps, I bought the Hori Split Pads too, I can use the original Joycons fine when detached though, especially with the grips. But handheld mode is always a problem for me, the shape just isn't ergonomic.

+ Show (1) more replyLast reply 43d ago
Good-Smurf43d ago

After that blatant paid Nintendo Ad drop on their channel, I completely lost any kind of objectivity in any of their Nintendo-related coverages.
Take their Switch 2 coverages from now on with a few grains of salt.
Lots of forced weirdly positive comments on the video as well.

30°

Unreal Engine 5.6 Feature Highlights

Unreal Engine 5.6 is here! Build super-high-fidelity, large-scale open worlds that run smoothly at 60 FPS on current-generation hardware and discover true engine-first animation, rigging, and MetaHuman authoring workflows. Access essential tools faster, stay organized, and take advantage of powerful procedural and cinematic updates—everything you need to reach production sooner.

100°

No Man's Sky Is Landing A Free Nintendo Switch 2 Edition Update On Launch Day

One day until liftoff!

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nintendolife.com
OtterX2h ago

Sweet! I bought this last month on sale for Switch and transferred my PS5 save bc I fully expected this to happen! This will be a great game to have fully portable (at a more reasonable performance level than the Switch 1).

Neonridr1h ago(Edited 1h ago)

I have the PS5 version so I can play with my PSVR2, but I'm half tempted to pick up a Switch copy (for my Switch 2)
so that I can also play the game on the go and keep my save intact between both versions.

OtterX1h ago

Exactly! I have this on Steam also, so i can play on PCVR. It's so nice being able to jump around to whatever platform we want with cross save now!

Neonridr1h ago

@OtterX - I guess I could also go the Steam route so I can use my PSVR2 on my PC and get a bit better performance from my computer than my Pro.. so many choices.. LOL

thorstein1h ago

But of course they did. I bought it in 2016. Then I got every PS edition including the VR editions for free.

60°

Mario Kart World – The Final Preview | TheSixthAxis

TSA writes: Mario Kart World is inevitably going to be the Switch 2's biggest game, and we've played hours of Grand Prix, Knockout Tour, open world and multiplayer.

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thesixthaxis.com