250°

Nintendo Switch 2 Edition cartridges also work on Nintendo Switch 1

It turns out that Nintendo Switch 2 Edition game cartridges also work on the original Nintendo Switch handheld.

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videogamer.com
Profchaos27d ago

This is what I was to know to be honest if I buy Metroid prime 4 on switch 2 could I lend the game to a mate who was still on switch 1 when I'm done with it

darthv7226d ago

I saw a pic of the two and there is a notch on SW2 cards to keep it from fitting in a SW1 system. Similar to the DS/3DS cards.

Profchaos26d ago

Yeah I saw that also so u figured case closed it was a no but this article says otherwise I really dislike Nintendo's messaging about how the switch 1 will coexist .

Things like switch 2 versions of switch 1 games like the article suggests will be cross compatible

Will the switch 2 dock be able to support the switch 1 e.g. can the kids dock their switch 1 in the lounge room and and I can get rid of the old dock to free up a HDMI port and PowerPoint

Will I be able to use the old pro controller with the switch 2 games

There's 150 million switch units out there with countless accessories I was hoping for some more details

darthv7226d ago

Chaos... yes you can use your SW1 peripherals on SW2. They already said that. As for the card thing, of course it isn't case closed, but it can still be a thing where 2 cards don't fit 1. The dock for 1 won't work for 2 but I'd bet 2 would work for 1.

And we know sw1 cards max out at 32gb and sw2 can use 64 so if a sw1 can't use the 64gb cards themselves then chances are it won't work with those games. Games on 32gb cards sounds about right for cross platform play.

repsahj27d ago

Actually, this is great news to those who plan to keep their Switch 1 when they purchase the Switch 2.

BISHOP-BRASIL26d ago

With how Nintendo has been around everything related to the Switch 2, I doubt this will be great news for long... Watch how they decide to kill physical releases for Switch 1 right away, release multigen games as Switch 2 titles only so everyone with a Switch 1 have to pay 80 bucks too.

26d ago
ZeekQuattro26d ago

It's going to be case by case. Reminds me of Microsoft's smart delivery.

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160°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer199211h ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio6h ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer19926h ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio5h ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

SimpleDad8h ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername2h ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

100°

Was the rumoured Switch Pro actually Switch 2 all along?

Digital Foundry: The Switch 2's main processor has been analysed - and its design is older than you might imagine.

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eurogamer.net
franwex9h ago

The reason Nintendo took this long to release the switch 2 was due to the yen being so low. They rode that train for as long as they could.

Profchaos8h ago

Bingo they were waiting for better market conditions. The Japan launch is the first time in the history of Nintendo's console they are selling a unit at a loss.

I don't believe the switch 2 was the switch pro though u think that was something else still running hardware closer to the original Tegra architecture as you can see there's comparability issues with the t239 chip so I think it was something else as you'd need 100 percentage comparability for a pro model.

badz1498h ago

Nintendo? Selling at a loss? hahahaha...nice joke! don't tell me you really believe THAT?

Profchaos7h ago

@badz specifically in Japan the region locked model will be sold at a loss

Confirmed by cost of goods in shipping manifests

50°

Bravely Default Flying Fairy HD Remaster hands-on preview [SideQuesting]

A classic epic RPG brings a remaster and some new tricks for Nintendo's Switch 2

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sidequesting.com