Nintendo has confirmed the Switch 2 uses DLSS and ray tracing technology, but has yet to go into detail on how exactly, or show them off. And as for the GPU, Nintendo would prefer to focus on "the value that we can provide to our consumers."
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DLSS is easy, but I don't believe ray tracing for a second.
It'll cost $80 extra
What version of DLSS? 3, 3.5, or 4? It would nice if Nvidia or Nintendo said something instead of all this bullshit.