270°

Assassin's Creed Shadows exceeds 3 million players

Assassin's Creed Official Twitter: "OVER 3 MILLION PLAYERS FOR AC SHADOWS! 🔥

✅2nd highest Day 1 sales revenue in Assassin's Creed franchise history
✅Biggest Ubisoft Day 1 ever on PlayStation Digital Store
✅Best community ever, with over 40 Million hours already played

Justice is forged in the Shadows. 🦅"

FPSRUSSIA65d ago

Well Deserves Hopefully This will Show People That is a great Assassin Creed Game And more People Check it out.
Good to see Most of there Sales are on Playstation

_SilverHawk_65d ago (Edited 65d ago )

It's an amazing game. Hopefully they can make another game with the same characters or a lot of dlcs

chrisx65d ago

I agree with everything you said. Those haters look like clowns now. Real gamers just want to play good and engaging games.

Obscure_Observer65d ago (Edited 65d ago )

The game is simply stunning!

Definitely loved the Seasons mechanics and how it impacts gameplay, NPCs routines, nature and landscapes due environmental and climate change.

Shadows also features the best weather system and day/night cycles that I´d ever seen in a game.

I haven´t even beat the game and yet I`m already looking forward for future expansions/dlcs.

Made sure to pre order and secure my Claws of Awaji expansion.

I can´t wait!

FunkYellowMonkey65d ago

yeah this game is amazing, about 40hrs clocked, and only just done 1 chapter and have just discovered perks and engravings for weapons - and just using the ninja first, then i'd do a second run later with the samurai! ;)

Elda65d ago (Edited 65d ago )

I'm enjoying it. Will be playing more AC:Shadows, The First Berserker & AI Limit all this weekend.

Christopher65d ago

It's weird seeing so much focus on this game. I don't get the fixation people have on the success of a game just to prove those on the other side wrong. I'm enjoying the game. Others don't want to play it. Why can't we just leave it at that. But because of internet stupidity we are hyperfixated on this game? We gotta highlight its weaknesses to prove a point while ignoring its strengths and we have to promote its sales success to prove them wrong? What a dumb world we live in.

CrimsonWing6965d ago

You know damn good and well why. It became a war. Those wanting it to fail were extremely prevalent in story after story on thins very site. It’s not failing and you know the other side is going to rub the naysayers face in the sh*t.

It’s no different than console wars and all the Xbox hate and Sony praise that happens on here. When Xbox does something right (for once) people in support gloat about it, when they f*ck up, the haters set them on fire with it.

This is just human nature.

Christopher65d ago

Where did I say I don't know why. I just don't get it. I don't get why people think this is normal and, because people do think it is normal and keep doing it, we live in a dumb world.

Claiming this under human nature is a scape goat. All things we do are human nature. That's like saying we're not dead because we're living. Wow. Riveting.

CrimsonWing6965d ago (Edited 65d ago )

@Christopher

Saying it’s human nature isn’t a scapegoat, it’s fact. It’s not some grand mystery why it happens and this is how people engage with competition—whether it’s games, consoles, sports, or anything else.

Shoving these facts as a way to gloat is what’s happening here, and it’s not a grand mystery why. You do similar sh*t when trying to prove your points, hell you’ve jumped down my throat when I’ve claimed things opposite to where you stand on the topic.

And I know you’re just being snarky about the whole riveting aspect to the quote, “We’re not dead because we’re living,” but yea… that can be very riveting depending on how deep you want to go with it.

Human nature, chief.

Armaggedon65d ago

@christopher

No, not all things we do are human nature.

Christopher65d ago (Edited 65d ago )

***Shoving these facts as a way to gloat is what’s happening here, and it’s not a grand mystery why.***

Again, this doesn't address my post at all.

I said: "I don't get the fixation people have on the success of a game just to prove those on the other side wrong."

Explaining that people do it doesn't change that I don't get the why, as in, why people would waste their time with it.

And saying "human nature" doesn't explain why people do it since all things we do are "human nature." Human nature isn't the why, it's just a general descriptor for all actions that we make.

***You do similar sh*t when trying to prove your points, hell you’ve jumped down my throat when I’ve claimed things opposite to where you stand on the topic. ***

Sure. More of that human nature that makes little sense in reply to my original comment.

I'll leave off now, I'm not sure you truly have an answer why we live in such a dumb world where we choose to fixate on games we don't care about or boast about games we like not turning out bad like a few randos online said (Hint: I know it's 'human nature' to do it, but what is the point of it is my question). I'll just enjoy what I like.

*** No, not all things we do are human nature. ***

Discussing the defintion, not the philosophy of. Philosophy of would include that some don't believe it exists among the discussion of social or genetic elements. Most modern philosophical discussions are about the origins of human nature, not the definition of it. But, per the definition, it is impossible to not do something that is of human nature because it becomes a trait of humans once it is done. Even the origin of the study of human nature began by turning one's thoughts to others as opposed to the divine and unknown.

TrueRican6964d ago

I will never support Xbox I don't know about everyone else.

+ Show (4) more repliesLast reply 64d ago
-Foxtrot65d ago

I've noticed this but this isn't like a fanboy doing all this it's Ubisoft themselves in full PR mode for whatever reason

When have these guys ever and I mean EVER did a "1 million players" "2 Million players "3 Million players" etc of their games in this kind of way. Just comes off as over the top PR tripe that people are getting sucked into and it's becoming so glaringly obvious at what they are doing at this point.

The way I see it, if it was that good and did that well to the point of blowing away their expectations they wouldn't need to do any of this, they'd have given it a month or so and then revealed full world wide sales at once.

andy8565d ago

That's because the vast majority on PC are playing through ubisoft plus so they have to say players not purchases.

goken65d ago

Clearly this is a PR move. Most likely done for stock value, investor confidence, staff morale while trying to hype the game up.
It’s not easy to tell how successful the game actually is.
My guess would be the game isn’t doing bad… but may not be as good as Ubisoft hoped for.
If sales were that great they’d go with that instead of players.
Anyway Ubisoft desperately need a win, we’ll see how this turns out

Christopher64d ago

Marketing? Why is Ubisoft marketing? Because their company is in trouble and they need to market as hard as they can? Does that mean the game is bad because they're marketing? I think that's a logical fallacy if you draw such a conclusion considering the extremely successful games that market similarly.

***The way I see it, if it was that good and did that well to the point of blowing away their expectations they wouldn't need to do any of this***

The company is in dire straights. They don't need to do good, they need to do way better. I think you're seeing this as an excuse for why the game is bad when it's really why the company is in trouble.

senorfartcushion65d ago

Perspectivism gone wild.

If this game succeeds, then [INSERT NAME] A random normal person has chosen to be offended by it. If it succeeds, then they... "win"?

They "win" something, somehow.
They don't get anything from it - which includes internet clout, because the Internet is too big to succeed virally. But they "win."

Eonjay64d ago

The focus on this game is that it brings the engagement. Which is a driver of ad rev. The engagement was increased substancially because it became a huge focus for grifters. So the followers of the grifters, the folks who are sick of the grift... and people who actually like the game (its not a bad game by any means) are all converging to drive up engagement for this game. So even though the controversies were fake,they still turned the game into the talk of the town. The game is also of intrest to tech heads for its RTGI which runs at 60 FPS on the Pro and is an achievement in and of itself.

TrueRican6964d ago

For past 5 years to keep pulling the same s*** with each game they release Don't you think the customer deserve better.

Christopher64d ago

The game is better, though, IMHO. It's not what "I want exactly" but it has what I want in a better manner than their recent games. What the customer deserves is really subjective when customers want different things. There's definite room for improvement, but there are very few that do what they do as well as they do it in Shadows. Stealth games, in general, aren't popping up regularly. At least this isn't Valhalla or Mirage, IMHO.

64d ago
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140°

I've Been Replaying Assassin's Creed Origins, And It's Reminded Me What Shadows Is Sorely Lacking

It took going back to a much older game to realise just how empty Assassin's Creed Shadows feels.

Read Full Story >>
thegamer.com
HellspawnPR19815d ago

"I've never thought feudal Japan would be a good Assassin's Creed setting. Give me 1960s southern England with mods and rockers."

Aaaaaaand that's where I stopped reading.

Terry_B5d ago

Never read anything on that website.

chicken_in_the_corn5d ago

I agree with the first part of their statement. Japan is so overused and it wasn't particularly interesting in Shadows. Now that it's been done, they can do something better.

isarai4d ago

Tf? Almost had an aneurysm at the thought of that concept, like what?

+ Show (1) more replyLast reply 4d ago
Armaggedon5d ago

And shadows reminds me of something origins is lacking. Virtually every game is lacking something. It is because it is lacking, that it has what it isnt. Funny dichotomy that…

anast5d ago

Origins is a beautiful game made by talented people that got turned into a brutal level-gate fest by the CEOs.

PRIMORDUS5d ago

There are only a few Assassin's Creed games I played. Original, The Ezio Collection, and what I think is probably the best in the series Assassin's Creed Odyssey with the DLC. I'm done with the series, it's the same shit.

isarai4d ago (Edited 4d ago )

Same, enjoyed 1, looooved the ezio trilogy, and 4 was peak, everything after that just sucked. Unity was a great direction but the bugs and how long it took to fix killed it, best parkour system in the series tho

60°

Assassin’s Creed Shadows Gets A Vinyl Soundtrack Release

Fans and collectors will likely be thrilled over the new vinyl soundtrack release for the game.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

Read Full Story >>
simulationdaily.com
neutralgamer199216d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio16d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199216d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio16d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199215d ago (Edited 15d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie15d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199215d ago

I just want games to be fun and not geindy and full of micro transactions

anast15d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199215d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 15d ago
SimpleDad16d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername15d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit15d ago

AC Shadows is doing good yes.

gigoran816d ago

but but 2,000,000 players...

Chocoburger15d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit15d ago

Which UBI games did that? Im legit asking.

Chocoburger14d ago (Edited 14d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit14d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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