AI Limit blends anime flair with Soulslike depth, offering immersive worldbuilding, smart combat, and a fresh take on challenge and accessibility.
CCG write - "In total, AI Limit has three possible endings and seven NPC quest lines. I got the ending where I had to face doomsday with the humans. For $35 there’s a lot of replay value here. If you enjoy challenging Souls-like games, you’ll want to add AI Limit to your Wishlist."
AI Limit is okay for a souls-like, combat can seem slow and I never felt all that powerful in the end. Most of the enemies I came across came in two forms, stupidly beefy, or just cannon fodder. Hell, I wouldn’t even say the beefy ones were all that tough, either. Most of my deaths came from the environment, which is what causes most of the game to be a challenge. I’d fall to my death by accident or there would be lasers that just wouldn’t let up while fighting mobs.
Bosses offer some challenges, but I’d say that is mainly down to me running around the arena to actually hit them. Or I would get hit by an attack I assumed ended. The story bored me, and the main character was just so bland. The NPCs were okay, and I enjoyed Vika. But felt the game’s overall world and lore take a big nose dive.
NoobFeed editor Azfar writes - AI LIMIT is a fine overhaul of the souls-like genre. With its compelling perspective on the souls-like concept, the game manages to be more than just that. It's a must-play for anyone who adores this genre.
A Chinese game that looks incredibly like code vein… 8 is a good score, IGN gave it a 5 though
From what I’ve read the game would be pretty good if it didn’t have a ton of bugs. Hopefully they’ll patch it up sometime as I did want to get it. That’s the case for a lot of games these days if not the majority.