210°

Housemarque On PlayStation Backing: You Couldn't Have Made Such Investments As An Independent Studio

Housemarque CEO Ilari Kuittinen claims that the studio couldn't have made investments on big budget games without the backing of PlayStation.

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twistedvoxel.com
ravens5238d ago

Wonder who the rival buyer was 🤔

1Victor38d ago

@raven: “ Wonder who the rival buyer was 🤔 “
.
One guess start with a micro and end in a box 🤣

thejigisup37d ago

Thought you were going to say it ends in enis

Michiel198938d ago

all so caught up in your little war that you forget Tencent would even be a possibility, how cute

pwnmaster300038d ago

So is Ms not a possibility?
If people say Ms does that bother you?

Michiel198937d ago

what of my answer implies that? there is a reason i used the word possibility and didn't say: "it was tencent"
but i guess nuance is not a console war veteran's strong point.

1Victor37d ago

@michael: “ all so caught up in your little war that you forget Tencent would even be a possibility, how cute”

Psychologically speaking the key word is RIVAL think about it and take out your I’m better than you glasses he is speaking as a Sony employee and we all know there’s little to no rivalry between Sony and and any other company besides Microsoft Xbox and at the time the latter was on a acquisition binge rage.

Kid the only war I got going on is against ignorance, next time think before you write otherwise you’ll end up an obscured character without any trust on your words.
Do not expect any response after this.

Michiel198937d ago

nah if it was a rival there would be mutual respect.
This is shameless slandering, double standard and no integrity all over an imaginary war for a company who doesn't know you or care about you so ofc im gonna call that bs out.

Talking like a sony employee is exactly what is so disturbing, you should only do that if you get actually paid for it, like an actual employee.

and don't call me kid when you can't even spell microsoft and instead turn it into microbox, psychologically speaking ofc

+ Show (1) more replyLast reply 37d ago
Fishy Fingers38d ago (Edited 38d ago )

It was probably more than likely Tencent or Embracer. They're the ones gobbling up smaller studios during that time.

Bathyj38d ago

This is the way you buy studios.
You work with them for years. New collaborate and have a mutually beneficial arrangement. And then you buy them. You don't simply gobble them up like.locusts just because your dad gave you $100b.

It's gow Sony got blue point. It's how Sony got insomniac.. I can see Arrowhead being the next acquisition if this trend continuous.

37d ago
37d ago
gold_drake37d ago (Edited 37d ago )

this is the difference between sony and ms

sony has long standing relationships with these companies before they talk purchasing

ms just waves the dollar signs and lets them die.

Michiel198937d ago

yeah lets just forget the bungie purchase and how quickly they bought and closed the concord studio

gold_drake37d ago (Edited 37d ago )

bungie has been in close relationship with sony for a long time and they remained independent, so u are proving my point.

and yeh, firewalk studios was closed due to concord. but i never said that ms does that. i said they leave them to die after purchasing.

reading is a learnable skill

Michiel198937d ago

sure they had a super tight knit relationship with sony, gimme a break. Then ms must have been basically bff's with bethesda and activision. Bungie remained independent? they've been hopping to get bought by or financially supported by companies like a cheap hooker and they keep messing up. They've barely been independent in their lifespan.

You say the difference is they build up relationships, i gave you 2 examples that they didn't but then the excuse train comes out, prime example of gross fanboyism. Condone one for what you condemn the other for.

StormSnooper37d ago

I can’t wait for their next game.

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110°

Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer

Ex-Bethesda designer Bruce Nesmith explains that The Elder Scrolls 6 likely won't offer deeper stats, but deeper choices.

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videogamer.com
The_Blue7h ago

This means they will likely be more open-ended decisions; speed runners may be in for a treat.

Christopher7h ago(Edited 7h ago)

I'll believe it when I see it. I also don't feel Bethesda games are stat intensive as it is, though. It seems pretty basic.

jznrpg4h ago

Bleh I want more stats not less. So lame going for casuals

isarai2h ago

Aren't RPGs SUPPOSED to be stat heavy? So are they leaning even more away from being an RPG? Ugh ☹️

Show all comments (6)
50°

Embark on The Finals Interview - How This Contestant Became a Finalist | MP1st

MP1st talks to Embark regarding The Finals' success, why there's no Xbox One version, if crossovers will happen and more.

90°

Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release

Original Elder Scrolls IV: Oblivion designer Bruce Nesmith discusses the new Oblivion Remastered project, and how amazing it truly is.

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videogamer.com
anast8h ago

If this guy was floored, the bar has been set comically low. The thing barely works.

8h ago