Much like The Outer Worlds before it, Obsidian's Avowed features an open zone approach to level design, and that gives it the best of both worlds.
Carrie Patel, ex-Game Director for Avowed, takes her expertise to Netflix's Night School after 12 impressive years at Obsidian.
The Morrowind gag is, blessedly, still in the game in a different form.
Matt Owen from Super Gamesite 64 says..."While all are serviceable, some are better than others. Make sure you pick the best companions in Avowed for the job."
24-hour peak of only 8k players. Game is already dead.
I don't know, in a full RPG you can't beat that feeling of being lost and overwhelmed by a huge open world. In mixed genre games with RPG elements the zones work well.
The only Open Zone I enjoyed was the one here on N4G