270°

Xbox creator believes modern Xbox's "narrative around being more powerful is not helpful today”

Xbox creator Seamus Blackley speaks on the current marketing attempt to push the brand as the "most powerful" console available.

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videogamer.com
ABizzel186d ago

It could be helpful only if the results actually show consistently across the board and has undeniable exclusive content to back it up. That hasn’t happened.

What has happened is the weaker platform of the two Xbox has outsold their high-end console allegedly 3:1, which paints the story that most Xbox gamers don’t care about performance. The concern, however, is if they give up the performance crown, then they basically give the battle to PlayStation for the 3rd party market/gamer for free.

They had a $299 console and a $499 console. But would only releasing a $399 Series SX console have worked any better for them, with it being 20% - 30% weaker in GPU performance than the PS5?

I don’t know, but getting off the same cycle as PlayStation like Nintendo did, would probably help Xbox find a healthier balance away from direct competition. Dropping AMD and going full Intel or NVIDIA could help Xbox develop its own software niches that could help them with hardware sales. Going more PC-Console like, will provide Xbox a niche for the family (Game & Work/School). They have a few areas to go hardware wise, the issue is what do they do about software and services now that they’re everywhere.

Scissorman86d ago (Edited 86d ago )

To your first point about the weaker console outselling the more powerful one, it really illustrates how badly MS misread its audience.

I believe folks like Phil Spencer, Matt Booty, and Aaron Greenberg, listened a little too closely to folks online who convinced them that having the most powerful console would somehow cause Sony's loyal install base to flock to Xbox consoles. They followed memes and influencers rather than the market. Phil Spencer rejoiced in an email when the PS5 specs were revealed, thinking that the Series X with its extra terra flops was going to be the deciding factor for the consumer, when in reality, the market had already abandoned Xbox previous generation. Xbox fans online slammed the PS5 for costing the same as a Series X while being a technically inferior machine. This sentiment is what MS execs were looking at. Now we see that not only did the general consumer not care about the slight power advantage the Series X had over the PS5, but Xbox's own audience settled for a cheaper, lower-spec machine, so the terra flops and spec comparisons didn't matter to them either.

XBManiac86d ago (Edited 86d ago )

They listened to their own navels and bank accounts, not the real world that would pay their bills. Where is the power advantage, when the real differences are VR, haptics, happy developers and marketing support? Xbox Series should have been far more powerfull to compensate and outperform PS5.

Abear2186d ago

They want Gamepass subs so a cheap console makes sense, making devs have parity in their games across their SKU’s does not make sense

Profchaos86d ago

It's also worth noting that during the PS4 era when Xbox was known as being weaker than the PS4 that caused some significant embarrassment internally and that drove the push to always have the most powerful system.

Although there's no modern console this time so they are in a weird position where they are going multi plat supporting a pro system while building next gen to leave gen 9 behind asap

abstractel86d ago (Edited 86d ago )

It doesn't matter if you have the most powerful console when you also release the weakest console in the generation, one that has held this whole generation back significantly. Had Microsoft released X only, I think we'd be seeing a much different picture today. They didn't, so Sony, despite their missteps this generation, outclassed Microsoft. Microsoft could have had such a different path because of the momentum they had with the Xbox360 where they capitalized on Sony's mistakes but chose instead to produce two generations of consoles that were inferior.

To suggest that their option is to try and do a Nintendo sounds bizarre to me. They don't have the nostalgia factor that Nintendo has. I don't think multi-platform is the way to go either for them if they want a successful console. What worries me is I think Microsoft will go somewhere in the middle for the next generation, more powerful than the Switch 2 but much less powerful than the PS6 which will hurt developers which in turn will be bad for everyone.

I hope I'm wrong.

+ Show (1) more replyLast reply 86d ago
XBManiac86d ago (Edited 86d ago )

4:1 (Xbox users care about money) They have now a $299 console with no disc drive option, a $349 console with no disc drive option, a $449 console with no disc drive option, a $499 console with disc drive, a $549 console with disc drive... against two models of PlayStation... Xbox is a mess.

S2Killinit85d ago

At this point they don’t have the most powerful console either, because that is PS5PRO. Seems like this article is a little late.

MS basically released their xbox Pro at the beginning of the gen, which leaves them where they are now.

Eonjay86d ago

So many different angles discussed here. The Xbox was marketed back in 2001 as the most powerful console and that was a part of its DNA and maketing approach; even being picked back up with the Xbox One X and was even part of the intial maketing for the Series X. Like Blackley suggested that approach can come back to bite you today as the cost of being the most powerful and the meaningful results are not really aligned. And even if they were, that cost is automatically reducing your potential market capacity. AI assisted tools like Frame Gen and Super Resolution are really going to remove any real utility from being the 'most powerful'.

I think this is really gonna help keep console prices in check going forward.

XBManiac86d ago (Edited 86d ago )

Xbox 360 was also the most powerfull console for a couple of years (and Xbox 360 games looked and played better than on PlayStation 3 for a while, as well as having experiences that were only on Xbox 360). All that was lost... and then came Xbox One... the end of Xbox started with Xbox One.

jznrpg86d ago

360 wasn’t more powerful it was easier to code for. Also those experiences that were Xbox only were bought and not made by MS and that’s why they are where they are at now. They didn’t come up with their own IP that gave them the know how to make great games. They paid for them and when XB1 wasn’t selling very well they had to pay even more to get exclusives which became less feasible.

OlderGamer1786d ago (Edited 86d ago )

I never forget the ridicoulus PR fraise..."its eating monsters for breakfast"🤗ԅ 13;🤗

Brazz86d ago

It's about balance...
It needs Power, but also needs to be accessible in price, not too complex for production volume, the balance between profit/subsidy (incentivizing the purchase of the console) needs to be taken into account over time, etc.

Sony did better job with PS5 balancing all factors.

XBManiac86d ago (Edited 86d ago )

A console needs something that sell enough units to spark continued interest from developers and the rest of the industry, whether it's portability, power, unique experiences, community, or whatever else they manage to establish as a standard for the platform. Xbox Series has never had none of these things... Even the price has been ‘the same as the other option’ and now, on top of that, Xbox Series seems even more expensive.

Abear2186d ago (Edited 86d ago )

Sony ultimately made devs make two versions of their game (Pro and Reg) so it’s kinda the same.

Where M$ screwed up is their lesser version is literally holding the industry back.

Popsicle86d ago

Releasing a next gen console and then 4 years later releasing a more powerful mid-gen refresh of said next gen console is not the same as releasing a previous gen console at the exact same time as your next gen console and expecting them to achieve parity.

XBManiac86d ago (Edited 86d ago )

First Xbox was not only more powerful, but different (Hard Drive, hardware shaders, unified memory, LAN, etc.). The problem was the software, the price and the marketing team full of noobs and overrated people in the industry that thought the Microsoft name was enough to go in demanding of everyone without the slightest bit of humility. Xbox 360, the first 3 years, fixed many things... but 'The past always comes back and hits you harder' (Splinter)

Abear2186d ago (Edited 86d ago )

Moving to cloud—resolutions and framerate are subject to internet connection and vary wildly—so unless you have Series X and play local, which is in opposition to their business model right now, then resolution and framerate are going to suffer and should not be a priority to the Gamepass streamer.

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250°

Jade Raymond Has Left Haven Studios, The PlayStation-owned Studio She Founded

Veteran producer Jade Raymond has left Haven Studios, the company she founded in 2021.

According to a new report by Bloomberg, Raymond – who rose to prominence after producing Assassin’s Creed and executive producing Assassin’s Creed II, Assassin’s Creed: Bloodlines and Watch Dogs – has left her studio, which is still in the process of developing online shooter Fairgames.

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videogameschronicle.com
10h agoReplies(1)
Obscure_Observer5h ago

Jesus Christ man...Unbelievable!

I can´t believe that Playstation Studios can´t manage to develop and deliver ONE single successful high quality first party LS game throughout the whole current generation!

Hermen Hulst needs to be fired ASAP! He´s Jimbo 2.0!

5h ago
S2Killinit3h ago

Sure buddy. Don’t forget, we have everything you have, but more. 😝

5j1mk2h ago

But you pay $80 for it, we don’t 😉

And you still don’t have everything we have.

But you admit the main reason to buy a PS5 is Xbox games? Good. We’re on the same page. Sony first party is dead and worthless.

Lightning771h ago

Can you stop the fanboying for 2 seconds? Seriously this deflecting and ignoring everything that's going on with Sony's first party the past few years is frustrating and ignorant. You know there's others who have a PS also and want Sony's best like we use to get right? Stop trying to ruin it for everyone else with side steps. Not this BS deflecting that you ppl constantly do.

Besides HD what other LS game thrived so far? Has Herman made good buissness choices and decisions when it comes to LS yes or no?

Start questioning PS Studios.

S2Killinit38m ago(Edited 35m ago)

@Lightning
Fanboy? You talking about me, or yourself? We got alt guy over here with his brand new account burning up from rage, and you are asking me stop “fan boying”?

Sony have at least 3 first party heavy hitters coming up, that we know of, and its not like we are lacking in exclusives department.

As to LS, they had Helldivers, and GT7, both were resounding success. They had a complete flop in concord. Not sure why you think we need to be concerned. They are destroying the competition and that market share translates to games.

Lightning775m ago

"Fanboy? You talking about me, or yourself?"

What's are you talking about how am I a fanboy? Those alt counts will be gone nobody will see them anyway.

I wouldn't call Marathon a heavy hitter and Yotei yes definitely. However they do have DS2 I just feel like there should be more. We all know why there isn't more.

They only have two LS HD as I mentioned and I totally forgot about Grand Turismo. Only 2 While canceling Twisted Metal and Spiderman LS. Who knows the quality at least those games sound compelling.

Btw MLB isn't a live service its a Yearly released sports game.

+ Show (1) more replyLast reply 5m ago
5h ago
Lightning775h ago

Yeah hate to break it to you Sony but I think they need to shelve their LS efforts almost all together. They formed LFG ex Bungie guys and making another LS but I don't have much hope for it anymore. Marathon is quickly getting overshadowed by Arch Raiders, We all know what happened to Concord.

Only solution I can think of is have 3rd party like a Arrowhead make them a LS game. Speaking of AH their next project is completely funded by them so it won't be from them. I just think it's a good idea that they seek a 3rd party for LS. They'll save time, money and won't take time away their SP efforts. Which is suffering immensely this gen due to all this LS.

S2Killinit3h ago

Wait we are writing off games that arent even out yet?

5j1mk2h ago

lol, like there’s anything about Marathon and Fairgames that instills confidence 😂🤭

Lightning771h ago(Edited 1h ago)

It might come out it might not. Sony said they're still pushing the project. That's a good thing. Even if it does come out will it be any good? There's too many questions and hurdles surrounding the LS.

Bigger question when are we gonna see it? Will they have a PS showcase or State Of Play? Grubb said Sony was debating whether to have a showcase, SOP or anything.

I sure hope they have a showcase or something in the coming weeks. I want Sony first party and their teams not just Xbox events and shows basically saving the damn day at this point.

Of all the companies it's freakin Xbox that's doing it. Who'd a thought.

S2Killinit46m ago(Edited 46m ago)

Look at alt guy with 3 comments history over here.

Desperate.

Sonyslave34h ago

Live services games are hard to make & and even harder to make if you trying to create an original game.

Just copy and past succesful gaas or gacha games with their anime license they can easy make a overwatch or geshin impact clone.

Show all comments (25)
80°

Nintendo Confirms Switch 2 Has Been In Development Since 2019

The Nintendo Switch successor, Switch 2, has been in development since the year 2019, according to President Shuntaro Furukawa.

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twistedvoxel.com
Babadook71d 8h ago

Guaranteed it was going to be a Switch Pro at the start.

Pyrofire951d 6h ago

Nintendo confirms they are still taking 30% of that one guys income that they sued.

170°

Sony Aims To Sell 15 Million PS5 Units This Year, but Is Shifting Focus to Monthly Active Users

Sony CEO Hiroki Totoki and CFO Lin Tao talked about the state of the PlayStation business and the strategy and targets going forward, including how they're responding to the tariffs.

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simulationdaily.com
1Victor1d 20h ago

I wonder how the USA tariffs war will affect that projection. 🤔

S2Killinit1d 18h ago (Edited 1d 18h ago )

I think they take that into consideration when they announce their projections. Currently, after the xbox price increase, the PRO is cheaper than the series x! That is ridiculous, and it can’t last.

darthv721d 11h ago

you keep saying that but the price of a PS5 Pro is S699.99 (US) and the price of a Series X is $599.99 (US)

S2Killinit1d 11h ago (Edited 1d 11h ago )

The series x with 2 TB storage space is more expensive than PS5 PRO which also has 2 TB storage space.

darthv721d 11h ago (Edited 1d 11h ago )

Oh so you are pitting a regular Pro with a special edition X... got it. If you are going so far as trying to compare apples to apples... please add in the optical drive and stand to the Pro. Seeing as the X has both of those by default.

I will help you if you are unable to do so.
PS5 Pro 2tb: $699.99, Optical Drive: $79.99, Stand: $29.99 = $809.97
Xbox Series X Galaxy Black Special Edition 2TB: $729.99

1d 11h ago
S2Killinit19h ago(Edited 19h ago)

The PS5 PRO has 2TB storage. The series X with 2TB storage and much weaker, is… more expensive! So yeah, Im pointing out that fact.

Also, the PRO does not require a stand.

Ps: regular series 2TB is $749 (where did u get 729?)

darthv7217h ago

Its right here on the official XB site: https://www.xbox.com/en-US/...

Okay, so no stand for the Pro, but you might still want the optical drive. So $779.98 vs $729.99. A properly outfitted Pro is still more $$ than a 2tb X.

S2Killinit3h ago(Edited 3h ago)

Do I need to mention that the series x is not nearly as powerful as the PS5 PRO?

And no, the PS5 PRO runs just fine without a drive, and people don’t have to buy the drive right away, assuming they want it.

+ Show (4) more repliesLast reply 3h ago
drivxr1d 18h ago

I wonder why they are shifting focus to MAU.

RaiderNation1d 18h ago

Because that's where the real money is made, in microtransactions.

Profchaos1d 18h ago (Edited 1d 18h ago )

People are spending less time playing is a typical trigger for this.

The less time spent playing the less likely you are to spend more money on games and services including subs or even the next console.

Increased engagement equals more money.

1d 16h ago
DarXyde1d 3h ago

Same reason Microsoft does it: it looks better to investors and it's a solution when unit sales slow down.

Personally, I'm not a fan of this metric; and by using it, you're kind of signaling that you're moving into the "This is a PlayStation" era.

Z50123h ago

Because the PS4 also has users and not necessarily sales

+ Show (2) more repliesLast reply 23h ago
1d 16h ago
1d 11h ago