80°

Shuhei Yoshida looks back at 31 years at Sony PlayStation

Shu Yoshida left Sony on January 15. He spent 38 years at Sony, including 31 years at PlayStation, and managed many of its big hits.

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venturebeat.com
VenomUK68d ago

Respect to Shuhei for his tenure and spilling the beans on so much that gone on behind the scenes at PlayStation, the good AND the bad. He seemingly doesn’t have a filter or NDA clause!

isarai68d ago

I wish so bad he had been put in charge after Jim was out

Reaper22_68d ago

Why would they put him in charge when they asked him to step down?

60°

HITMAN Signature Edition hits Switch 2 June 5 with Mario & Luigi–inspired outfits and full trilogy

HITMAN Signature Edition lands June 5 on Switch 2 with 100+ hours of content and Mario & Luigi–inspired pre-order bonuses.

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clouddosage.com
Neonridr2d ago

sucks that it's one of those game cards though. 61GB download required.

ZeekQuattro1d 6h ago

Oh God, I can already see the Luigi Hitman memes returning.

190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto5d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos5d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn5d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris4d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

80°

Dying Light: The Beast – interview with Tymon Smektala (‘Dying Light’ Franchise Director)

An interview with Tymon Smektala (Franchise Director, Dying Light) where I get to ask him as to how Techland was impacted by its DLC story leaks, how the studio has changed after being acquired by Tencent, where he sees the Dying Light franchise going in future, and how he's been able to maintain enthusiasm for the Dying Light franchise since he joined Techland 10-odd years ago. Enjoy!

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prankster101.com