Capcom's data on previous Monster Hunter games reveal that some players don't even reach the hunting portion before quitting.
MHHQ - Capcom has issued an anti-cheat patent aimed at detecting and stopping game data tampering during Monster Hunter Wilds multiplayer hunts.
Doshaguma and the Tempered Lala Barina will make a comeback in the upcoming Event Quests in Monster Hunter Wilds. Are you ready?
Capcom announced its financial results for the fiscal year between April 2024 and and March 2025, marking another winning year.
More games in development you say, Breath of Fire 3 and 4 remastered collection? Because that is what I am waiting for.
look, capcom has found a sweet spot for their games.
the RE engine is pretty amazing.
I wonder if they'll continue to make any new ace attorney and megaman games. They should definitely revisit breath of fire at some point, remaster em, pixel remaster. Please, something capcom.
I like the concepts in MH (battle huge monsters, explore cool environments, customise your character), but I feel like it is a bit convoluted. The controls can feel odd and unintuitive, the combat is slow and clunky compared to other games, and there are a lot of different systems at play that can become confusing for new players. It can also be a real grind.
I think these barriers can all be overcome with enough time, practice, and patience but many people won't invest that initial frustrating 10-20hrs it can take before things click. From what I played of the beta it felt pretty similar to Worlds so I'm not sure they have really addressed these barriers to entry. Hey hopefully I'm wrong.
I so want to like this game. The trailers and idea of hunting down monsters really appeals to me but playing the beta was a bit overwhelming and the fighting was really weird, it's hack n slash but you gotta aim like a shooter? Also took me like 20 minutes to kill the introductory monster that kept running? Maybe I'll end up watching people play this game on Twitch instead.