Dino Patti, the executive producer behind puzzle platformers like Limbo and Inside, reveals that he has reacquired studio Jumpship three years after selling.
What does it mean?
I´d played both State of Decay games and I can safely say that this teaser image has nothing to do with it.
New Next Gen IP? O.o
Why are they teasing a new game when state of decay isn’t even close to being released?? Let’s not pull a Bethesda and insomniac
Please focus on state of decay 3.. I’ve been waiting patiently lol
One of the comments is quite interesting:
Asked deepseek again with New images **"State of Decay 3: TEMPEST"**
(or "WINDS" / "STORM")
featuring:
**A survival system with up to 8 survivors** in a dynamic environment (floods, winds, resource scarcity).
### Key Elements Explained:
1. **"TEMPEST" / "STORM"**
→ From the repeated character **风 (fēng) - "wind"**, implying extreme weather as a core mechanic.
2. **Up to 8 survivors**
→ From **八 (bā) - "eight"** + **人多 (rén duō) - "many people"**, suggesting squad size limits.
3. **Dynamic Environment**
→ References to **水 (shuǐ) - "water"** (floods) and **风 (fēng)** (storms) signal environmental threats.
4. **Resource Struggle**
→ **米 (mǐ) - "rice"** and **木 (mù) - "wood"** hint at survival mechanics (food, building).
Localthunk: "The honest reason I don't have microtransactions/season pass/ads/100 DLCs/etc in Balatro isn't just about the ethics of those practices but because when I play other games that have those things it makes me want to put my computer in the dishwasher and set it to pots & pans."
While it may not have been The Witcher 4 gameplay, the Unreal Fest 2025 tech demo for CD Projekt Red's latest gave us a good idea of how the finished game might look. We talked to the developers, as well as Epic Games' Unreal Engine team, to find out exactly how the upcoming open-world RPG looks so incredible.
Good, hopefully we can get a Limbo sequel