Game Rant chats with Avowed's game director about the deliberate decision to exclude traditional RPG classes, despite having them at one point.
Carrie Patel, ex-Game Director for Avowed, takes her expertise to Netflix's Night School after 12 impressive years at Obsidian.
The Morrowind gag is, blessedly, still in the game in a different form.
Matt Owen from Super Gamesite 64 says..."While all are serviceable, some are better than others. Make sure you pick the best companions in Avowed for the job."
" Avowed a standalone game that doesn't force Pillars of Eternity onto its players."
I wanted Pillars to be a huge part in the game. I mean I did spend an insane amount of time playing the first 2.
"The Elder Scrolls 5: Skyrim, which Avowed was initially inspired by, doesn't lock players down to a specific class."
This was one of the reasons why Skyrim was so shallow. Not one decision I made in the game mattered.
"Avowed somewhat lowers the barrier to entry while offering depth to those who want it."
They would have to be real world wizards to pull this off. But honestly, it sounds like they removed the RPG from their RPG.