Are developers padding games? Join me as I explore the question: Do gamers truly want longer games or just better ones?
A new update to the Nintendo Account User Agreement prevents users from filing class-action lawsuits against the company.
its not uncommon but definitely a scummy move.
what this means legaly speaking, is that if a user has a dispute against Nintendo, a neutral Thirdi party will be brought in to evaluate, instead of going to court.
again, not uncommon, but scummy, especially coming from "sues alot" nintendo
A judge should force Nintendo or any other companies that if people want to file a class-action lawsuits they can do so. This is why I always feel that when companies try to fuck over it's customers, I want those people involed who call the shot to be removed from this world. I will never change my stance on this.
Wonder if this is an easy way out of potential Joycon drift.. Screw Nintendo if so. Getting super lazy and cheaping out on hardware at the same time.
Spirit of the North 2 features a haunting story about letting go of your pain, with enjoyable puzzles and dungeons.
"Wings of Endless. A sophomore offering from Uruguayan team, Isoca Games, who have once again joined forces with JanduSoft to bring their game to market." Paul @ Thumb Culture
both
Stupid question. The two things are not in conflict. Metaphor Re:Fantazio is long and fantastic.
Do as much good as you can, if that's 6 amazing hours, awesome, if that is 100+ hrs also amazing. But no one wants 100+hrs of mostly filler and lazy fetch quests
As long as I'm invested and enjoying the game, it really doesn't matter how long it is.