Michael Kitchin writes, "Robobeat is a fantastic rhythmic shooter with a lot of mechanic variety. Whilst it can be bogged down by repetition, the combat has an unpredictability that makes each run tense. It can be so rewarding to make it through by the skin of your teeth. The timing aspect might be tricky to grasp but it did eventually click for me. It's combat makes for a exhilarating time and the weapon variety allows for plenty of experimentation."
"The Leamington Spa-based (the UK) indie games publisher Kwalee and Simon Fredholm (A Swedish indie games developer), are today very happy and excited to announce that they have just released the Spring (2025) update for their roguelite rhythm shooter “Robobeat” (the said update is available right now for PC via Steam and EGS)." - Jonas Ek, TGG.
"ROBOBEAT comes to consoles with its style and tight combat intact - however, one game-changing features has not made the leap from PC."
- Stuart Cullen, TechStomper
CCG writes - "A robot that goes by Frazzer has gone rogue and it’s up to you, a bounty hunter named Ace to take it down. Frazzer has holed itself up in an evolving mansion that changes its configuration with every playthrough. Like other roguelikes before it, unlocked weapons and other upgrades will be available for future playthroughs. In-game money will not carry over and will have to be re-earned."