That's across tracked digital and physical game sales.
Admin note: We've changed the source to a better represented news one and less opinion piece of the 'journalist'.
Some of the best PS5 games are exclusives like God of War Ragnarok and Astro Bot, but there are some indie highlights as well.
Discounts on the likes of Dynasty Warriors: Origins, Final Fantasy VII Rebirth and more for a limited time.
VGChartz's Mark Nielsen: "Halfway into the decade and the 2020s has been an interesting one for gaming in both good ways and bad, with the restructuring of the industry, a mix of innovation and the same old, and of course many, many long waits. But there have also been many quality titles, to be sure; the last three years in particular have seen a number of critical darlings. Something the most acclaimed ones have had in common (with the obvious exception of Astro Bot) has been an absolutely massive scope, easily boasting 100+ hours of content.
In my own experience that massive amount of content hasn’t always been a positive; in fact I would go so far as to call their slightly overeager strive for quantity a shared flaw of these games. I’ll be looking at four titles in particular here and going over the different ways in which these otherwise solid experiences became victims of having just a bit too much fluff."
To much unimportant content and bloat is mote likely to cause me to stop playing or never revisit it. Especially when it feels like you're forcing the player to do side quests to pad out your game length just to make it long enough so you won't have the player trade the game in to fast
One recent example for me is Hogwarts I enjoyed the story but despised the level gating there was no real reason to lock missions behind a leveling system it was just forcing the player to fly around doing side quests and puzzles so they could advance to the next chapter
Why don't we have more 12-15h single player stories for $45 is beyond me.
Totally agree. I'm tired of the same bloated fluff that games present as 'content.'
i feel like Rebirth only really had Costa del sol as a bloat. but its a long game, so i dont blame the author
Congratulations! Can't wait to replay it on PC
They should really do a pc version day one as well.
Can we get a comment from Square Enix on this before we go through a full round of this getting shared everywhere?
It seems like so many "journalists" are leeching onto the words of the Circana/NPD guy sharing his opinion on what the numbers mean, when so far Square hasn't said a peep.
How many copies did it sell on PS5 vs PC? Give me numbers.
Well it's good it's done well on Steam despite that I'm interested in the numbers or if Square saying it doesn't meet expectations. PS5 it still done good just not as much as their expectations.