TNS: Alongside Remedy's general calibre as a developer, there are a few reasons why the Max Payne remake is one of my most anticipated games.
The upcoming Max Payne remake should have a huge focus on destruction, allowing players to completely wreck in-game environments.
The second game had state of the art object physics for its time. Don't see why the next step of that can't be done.
I can see the subway tiles popping now!
Day one for sure and finally a remake for a game truly worthy of a remake.
I have REALLY high hopes for these remakes, hopefully we can see something this year and it lives up to my expectations.
If it comes to PC, I just hope they are able to get the game performing well. Maybe 1440p/60FPS without the use of frame-gen or upscaling would be possible?
This PC generation of software and game engines (mostly UE5) have become a joke about fake frames, fake resolutions, and fake performance. Meanwhile, both AMD and Nvidia(not Intel) are trying to sell you fake cards at a fake MSRP based on fake performance uplifts.
Enjoyed the gas canisters and their unpredictability. It felt so unscripted and sometimes it was really funny seeing them shoot past you. 😆
Remedy's in-development Max Payne Remake needs to be more than a new coat of paint to actually bring Max back into the spotlight.
I really REALLY hope they bring the physics and destruction from Control into these remakes. After seeing all the Casey stuff in AW2, and the atmosphere in the city, I can't wait to see how it looks. I am curious what they'll be doing for the VO work with the actor passing away 😞
"...can't be just a new lick of paint"
unless it's Nintendo. if Nintendo, even a simply upres is OK for them to sell at $60 apiece even though the original cost $50!
Oh, look. Even a website about video games can't tell the difference between a remake and a remaster. They said they are remaking Max Payne 1 and 2, which will be far more than just "a new coat of paint." Think FF7 Remake or any of the more recent Resident Evil remakes. If you want an example that hews closer to the original game, think Shadow of the Colossus or Demons Souls, which Bluepoint made with the intent that they still play and feel closely to the originals, but completely rebuilt with modern graphics. I cannot see Remedy going that route with Max Payne though, not after everything they've done lately. A remaster, the new coat of paint, would be like the Soul Reaver remasters, the Tomb Raider remasters, or The Last of Us and Uncharted games on PS4, which are pretty much the same game that use many of the same assets but are mostly just prettied up versions of the original games, warts and all. That will also not be these Max Payne remakes, because again... they are remakes.
If it comes to PC, I just hope they are able to get the game performing well. Maybe 1440p/60FPS without the use of frame-gen or upscaling would be possible?
This PC generation of software and game engines (mostly UE5) have become a joke about fake frames, fake resolutions, and fake performance. Meanwhile, both AMD and Nvidia(not Intel) are trying to sell you fake cards at a fake MSRP based on fake performance uplifts.
Remedy Entertainment reveals that Alan Wake 2 has sold over two million units and begun accruing royalties.
Probably would have sold a lot more had it been available physically at launch. I feel like Remedy's greed will eventually close them down.
I'm glad this finally broke 2 million units sold, but Silent Hill 2 hit that goal in far less time and on fewer consoles. Remedy really needs to rethink putting its games on EGS.
Same here....this will be Epic!
I personally sick of remakes.
Definitely going to have the crazy level of gore and environmental destruction.
Will the remake be like Baghdad with g-strings
Yup! Super stoked for these remakes!