VGChartz's Mark Nielsen: "Even if it is still technically one of the younger art forms out there, video gaming is no longer in its infancy. It has well over 50 years of history and most of its biggest franchises are old enough to be married with kids. At this point there's inevitably some predictability to the games that are made, some "been there, done that" that can occasionally make an otherwise well put together game feel dull. But this category is for celebrating the games that go against that and still insist on pushing the envelope, rather than adhering to a well-established blueprint."
Leviathans went through a change in the latest Helldivers 2 patch. Are they easier to fight now, or way harder? Helldivers share opinions.
TNS: The game industry loves solo dev success stories, but the reality rarely mentions teams of artists, testers, and musicians.
Helldivers 2 players aren't loving the Squids, nor the current liberation missions. What has to change to bring the spark back?