Videogamer writes: "If you're the development studio responsible for taking the skateboarding genre to new heights, single-handedly stopping the rot that set in after years of the identikit Tony Hawk games, you deserve a lot of recognition and a bit of a break. This is the video game industry though, where what we have is never enough. People are rarely content with a good thing; they're already looking at what could make it even better and chomping at the bit to get their hands on it. This is the problem EA's Black Box studio faced when developing Skate 2. The first game did things so well that they didn't really have many places to go with the highly anticipated sequel."