TeamXbox writes: "A recent mix-up in the world of video-game licensing has caused some confusion for the fans of F.E.A.R., the 2005 release from Day 1 Studios. To put the situation in its simplest terms, the sequel to the aforementioned F.E.A.R. title is known as F.E.A.R. 2: Project Origin and it will be hitting store shelves sooner than later.
Don't let the apparent development/publishing changes fool you. The fan-derived Project Origin-the name was chosen in a contest-is a follow-up to the '05 original, and the reason why WB Games snagged the F.E.A.R. brand name from one of its competitors. F.E.A.R. 2: Project Origin does make more sense as a moniker, really, not to mention giving followers of the original some needed piece of mind that their baby is safe and coming to market."
Inspired by the J-Horror craze going on at the time, Monolith’s F.E.A.R. was a solid action fest of a shooter that entertained as much as it terrified. Bloody Disgusting goes back to see Alma ten years on from the launch of the sequel.
This game honestly killed all my interest in the franchise, I loved 1 and its expansions (even though they're technically non-canon now) but the sequel was such a let down.
First-Person Shooters are a dime a dozen nowadays and it’s a struggle to really find one that stands out and separates itself from the genre. This can be a double-edged sword, as a FPS that brings something new to the table can often unintentionally have that new thing staying at the table forever. But what if that game managed to capture a concept so well that not even its successors could manage to tap into its perfect blend of creative design? Let’s say they decided to mix genres: ones that had been mixed before, but managed to do something that hadn’t been done before. Could it be possible that a studio managed to make a sort of lightning in a bottle for FPS’s, something so good that there may not be anything quite like it for over a decade after it came out? Well, that DID happen, and that game’s name was F.E.A.R. First Encounter Assault Recon.
its been almost exactly 4 years since F.3.A.R. its a great series that needs a comeback.
Hardcore Gamer: GOG has made its name as the place to go for DRM-free gaming. Now, the company has added a number of games from the Warner Bros. Interactive library to its lineup of available games.
The demo wasn't scary but then again no horror movie or horror genre has scared me after 93.
Killzone is right around the corner. I'll wait.
I really liked the first game. Must say, my first impressions were, graphically, not that strong but gameplay is solid and WHAT ? not scary, it is. Try playing with lights off at night. I thought the bit where the ghostly apparition was done really well. Monolith are superb at creating that kind of spooky supernatural atmosphere. Might get this to put me on till KZ2.
Well, all I can say is, you cant have much of an imagination. You need to put yourself into that zone where its believable. I am over 30 years old, have watched the goriest most shocking films out there and seen in person some horrible things ( its my job, im not a serial killer ) and I can tell you that if you can put yourself in that frame of mind then you will appreciate what the devs are trying to achieve, which they do with this game. Dont try and say this game is a poor example, there arent many games that achieve feelings of nervousness, this game does, and thats just in a demo. Ive played the first game, excellent and underrated imo. Solid shooter, scares galore, nuff said.