210°

Russia admits its homegrown consoles can't match the PS5 or Xbox Series

In brief: Russia's quest to develop homegrown consoles that are made by Russians and enjoyed by Russians doesn't seem to be having a lot of success. According to new reports, two machines are being created: one isn't very powerful, and the other is a $45 device that streams games from the cloud.

Back in March, Russian President Vladimir Putin called on the government to create Russian stationary and portable game consoles, along with operating systems and cloud-based game delivery systems for the machines.

With Russia heavily sanctioned and looking to promote its own products, one of its in-development consoles is powered by the Elbrus processor. Developed by Moscow Center of SPARC Technologies (MCST) and based on the VLIW (Very Long Instruction Word) architecture, Elbrus is designed primarily for domestic applications in critical infrastructure, defense, and other sensitive areas.

Elbrus processors' performance can't match high-end CPUs from Intel, AMD, and Arm, but they are adequate for enterprise and government work. The CPUs certainly aren't going to power a console that can compete with the PS5 or Xbox Series

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techspot.com
The_Blue134d ago

They don't have to be as powerful if the games aren't there.

The_Algorithm134d ago

Probably becasue they're not Putin in the effort to make a great console.

DarXyde134d ago

I'm glad you're here. Are you Vladimir too?

Amplitude134d ago (Edited 134d ago )

I know for a fact that I won't be able to fight the urge to overpay for one of these on eBay when the opportunity arises. God I hate myself

CrimsonIdol134d ago

I mean. Do I even need to click the link? No shit haha

Show all comments (22)
120°

Why The Rumored $1 Billion Budget For Grand Theft Auto VI Does Not Add Up

Here's why the rumored $1 billion budget for Rockstar Games' upcoming open world action game, Grand Theft Auto VI, doesn't quite add up.

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twistedvoxel.com
thorstein14h ago

"Or was it i̶n̶f̶o̶r̶m̶e̶d̶ guesswork from analysts?"

Video game budgets will always be fictional, just like Hollywood movies. Unless there are receipts it's all speculation.

And Take Two has a marketing department with an already approved budget (just like studios in Hollywood).

thorstein13h ago

(Continue...I was in the Lincoln Tunnel)
Budgeting isn't included in the total cost because it is a separate budget. These companies intentionally inflate the numbers so they pay less in taxes.

This is not a new trend. And if you give your CEO $30 million per year and a game takes 5 years, you just add that $150million to the budget (CNN).

isarai10h ago

I don't know where they get these numbers, absolutely NO games is spending anywhere near that amount on production even including marketing. If we're talking lifetime estimates for like a 10yr plan maybe, but even that would be a very vague projection. RDR2 at the time of release cost less that GTAV did and GTAV cost about 265mil with marketing being an average of about 200-300mil each.

Lightning779h ago

I believe it's somewhere around there. Cod is 700m$ to make. I think GTA could be around there if not more. The insane level of detail in the trailer says it all.

Yeah I believe it's around there personally.

goken2h ago

The $700m cod budget is for tax purposes imho.
I also seriously doubt a game even as top notch as GTA would cost a billion to make.

QuantumMechanic2h ago

Yeah, that would be tax fraud. Public companies are independenly audited. They cannot just put whatever number they want "for tax purposes".

SimpleSlave1h ago

To be fair, the $700 million in development costs were over the game’s lifecycle, not just development - Black Ops Cold War (2020) in this case. And of course, this also include their marketing campaign.

But then, you take into account Activision Blizzard's shenanigans for not paying taxes, even getting tax refunds, moving billions to tax havens, plus all the money paid by Microsawft and Sony for exclusive deals, and I bet you that figure is substantially way lower than $700 millions. And I do mean SUBSTANTIALLY lower than that.

Oh, and if you think Rockstar hasn't figure out that scheme by now, lol, they have. They all have.

walken71h ago

Yaaaaaaaaaaaaaaawwwwwwwwwwnnnn n.

140°

Doom: The Dark Ages Launches to a Peak of 30k Concurrent Users

Doom: The Dark Ages has hit a peak of just under 31,000 concurrent players at launch, a figure much lower than both Doom and Doom: Eternal.

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powerupgaming.co.uk
15h ago
Armaggedon6h ago

I guess that means the game is trash?

PRIMORDUS5h ago

No it's good but for $70 and Denuvo DRM on PC hard pass.

pwnmaster30003h ago

Don’t matter, if it’s not hitting 100k+ it’s considered trash and a failure.
That’s the new standard apparently

6h agoReplies(1)
Becuzisaid6h ago

This game just didn't excite me like the last 2. I'm passing on it this time.

JEECE3h ago

Spin off vibe without the spin off price.

LucasRuinedChildhood5h ago

Could be affected by:
- A percentage of people will play this on GamePass which the last 2 games did not launch on.
- A percentage of players bought the Deluxe Edition which included early access, reducing the peak as players will start playing it on different days.

PRIMORDUS5h ago

Price most likely the issue, and while most don't know or care about Denuvo on PC, if you lower the price I'm sure it will sell more on all platforms.

VersusDMC3h ago

Well Clair obscure had the same situation(gamepass) and had a concurrent high of 150k and currently at 50k.

LucasRuinedChildhood56m ago(Edited 43m ago)

Sure, but those numbers are higher than previous Doom games' peak on Steam as well.
- Doom 2016 (44,269)
- Doom: Eternal (104,891)

It seems like the peak would at least as high as Doom 2016.

Bit confused on one thing. That graph only starts from May 15. They don't seem to have been able to capture data for the early access players who started playing days before that.

LucasRuinedChildhood37m ago

So basically, I'm talking about relative to the peak numbers of the prior games.

I'm not saying that a game that released on GamePass cannot have high numbers on Steam. But the effect isn't 0%. And Early Access also affects the peak.

Show all comments (16)
80°

Avowed Presents Arachnophobia Mode and Camp Feature Update

Avowed's big update brings Arachnophobia Mode, character camps, custom maps, new weapons & the time feature RPG players have been waiting for

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infgame.site
Obscure_Observer14h ago

YES!!!

NG+ in a few months!

Excellent!

anast4h ago(Edited 4h ago)

Around a 600 24hr peak on Steam at below 80% approval...I'm sure not too many people are worried about this.