70°

Hyperdimension Neptunia trilogy, Death end re;Quest: Code Z for Switch canceled for the west

The Switch versions of Hyperdimension Neptunia Re;Birth1, Hyperdimension Neptunia Re;Birth2: Sisters Generation, Hyperdimension Neptunia Re;Birth3: V Generation, and Death end re;Quest: Code Z will no longer be released in the west due to the contents “not complying with the Nintendo Guidelines,” publisher Idea Factory International announced.

Chevalier185d ago

Weird. Nintendo was recently better than Playstation for these releases coming out. Plus there's been games in these series released on the Switch. How are these releasing on Playstation and not Nintendo?!

TheTony316185d ago (Edited 185d ago )

Recent policy changes within Nintendo of America and Europe. They're stricter than Playstation now. This month alone, they've blocked 3 games from launching in the west.

Chevalier184d ago

You know that's literally insane. There's already multiple games for both series already out previously so to not release the other games in the series makes no sense

rokos185d ago (Edited 185d ago )

They did not mention with which guidelines the games do not comply. Hopefully it is not an attempt at censorship.

TheTony316185d ago (Edited 185d ago )

It is.

There's a game called REDNEG ALLSTARS which is also canceled in the west by Nintendo due to "expresion restrictions"

Another developer has mentionted that Nintendo America has stricter guidelines now.

TheColbertinator185d ago

Censorship is back on the menu, boys!

RiseNShine185d ago

It's an issue only related to the west, so it's pretty clear it's some kind of censorship that the devs didn't agree with, anything else would stop the release everywhere else, Nintendo can't do anything right lately.

Kneetos184d ago

The curse of the arrogant console leader returns

70°
8.0

Death end re;Quest Code Z (PS5) Review | VGChartz

VGChartz's Thomas Froehlicher: "Death end re;Quest Code Z marks a stunning comeback for Compile Heart and a treat for fans of the first game. Visually underwhelming and not very ambitious at first, it eventually boasts surprisingly complex rogue-like RPG mechanics and a compelling level of challenge. Compile Heart’s bold CERO Z bet makes no compromises in terms of gore and horror, making Code Z the hardline experience I really desired."

Read Full Story >>
vgchartz.com
30°
4.0

Death end re;Quest: Code Z Review | TheSixthAxis

TSA writes: Death end re;Quest: Code Z jumps across to the mystery dungeon genre for this spin-off, but can it meaningfully add to the Death end series?

Read Full Story >>
thesixthaxis.com
Vits19d ago

Death end re;Quest is unfortunately another Compile Heart series that just gets worse with each new game. The first one was actually pretty fresh. The mix of the “bouncing” turn-based combat with an interesting story and a good dose of gore had a lot of potential. The execution wasn’t perfect, but it was decent enough. I’d say it was a solid 7.5 out of 10.

The sequel was just strange. It cranked up the horror themes, which sounded promising, but everything else felt watered down. The combat lost any strategy it had, the character designs were much more tame, and the gore was noticeably reduced. The story continued from the first game, but in a way that kind of trampled on it. It felt like a 6 out of 10 game.

Now this latest entry changes the gameplay completely. It builds on the multiverse concept from the earlier games, but everything I’ve seen and read about it looks rough. I’ll probably still pick it up during a sale because, unfortunately, I’m a fan of the series. Still, it’s disappointing to watch something with real potential go in the wrong direction.

60°
6.0

Death end re;Quest Code Z Review [Capsule Computers]

Travis Bruno of Capsule Computers writes:

"When it comes to Compile Heart, you never quite know what to expect from the developer. Their titles have run the gambit from being difficult strategy RPGs to lighter more simplistic entries that revel in their odd designs. This can include the way their writing is handled as well, ranging from breaking the fourth wall for comedy and making tons of referential jokes to trying to tell a straightforward and serious storyline, fans never quite know what to expect. This is what made the Death end re;Quest games such a shock to longtime fans when they arrived, as these even more niche RPGs seemed like the cute and fan-service filled offerings on the surface but hid a brutal layer beneath that facade. Now after two releases in the main series, the franchise returns with a spin-off in Death end re;Quest: Code Z, but is this another successful endeavor or a misstep into a deadly trap?"

Read Full Story >>
capsulecomputers.com.au