240°

Cyberpunk 2077 Update 2.2: Is It Any Good Without a 3rd Person Mode?

CD Projekt Red has rolled out Update 2.2 for Cyberpunk 2077, stirring a blend of excitement and skepticism among the community. While it’s difficult to complain about free content, this update seems to bring a mix of features that might not have been high on everyone’s priority list.

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cramgaming.com
Christopher176d ago

I mean, just as useful as CoD skins or Overwatch skins, no?

bunt-custardly176d ago (Edited 176d ago )

Not a good example darling Chris, because the games you've mentioned are both multiplayer where the whole appeal of skins in those games is to stand out against your fellow player (you know, because they can see you before gunning you down). Those games are more "look at how cool my character is". Cyberpunk is nothing like that. You have all these wonderful clothing options and face mods and you only see these in photo mode, inventory menu or on a bike if you pan the camera.

Christopher176d ago

Darling? Don't make this creepy.

And if the whole appeal is to stand out against fellow players, seems to me the best way to stand out is to not spend money or excessive amount of time on FOMO seasonal skins. No, the whole point is that FOMO and for people to feel like they belong and aren't missing out. You could slap practically any skin out there and people would get it just to fit in. But let's ignore that and act like anyone else actually cares what you look like, it's about how you feel.

At least in CP, the goal is just to be happy with your own character and how they appear. It does cost more money. It doesn't make you feel like you're missing out. It's not designed to make you spend more money. It just is. It's also about how you feel, there's just no pressure to feel differently because of others.

CDPR comes along and adds something with no extra cost and no need to miss out so let's put them under a microscope for the necessity of it? Seems pointless to me. 30 minutes of pointlessness.

bunt-custardly176d ago

@Christopher, maybe so but ever since Projekt Red announced prior to game release it would be strictly FP lots of people were disappointed by that decision. To this day I am baffled as to why it's not a toggle option like you can see in games like Mass Effect and Bethesda games.

There is also cultural differences which I am sure you're aware. Japanese players in particular just love seeing the character when they play. Take games like GTA series which added a FP option as an extra way down the line. I just think that there's some merit to seeing how you look in the game world, and I agree with Cram that the options in this game are somewhat wasted given how much they talked up "Style" prior to game release.

@being creepy, I wasn't, just being nice cos you get a lot of stick sometimes.

anast175d ago

Christopher has a point here.

And the way the game was designed, the toggle option would look too janky to be enjoyable in moment to moment gameplay. No one enjoys looking at Bethesda games in 3rd person.

bunt-custardly175d ago

@christopher, sounds like you didn't watch the video in the slightest, because all I saw or heard in the video was an annoyingly hyperactive person showing off the new 2.2 features in quite a positive and detailed manner.

+ Show (1) more replyLast reply 175d ago
neutralgamer1992175d ago

3rd person should be an option no excuses

bunt-custardly175d ago

Agreed, it's available in the Inventory screen, it's available when driving, it's available on motorbikes. So, PRed who make The Witcher games who know how to do 3rd person, can't add that to Cyberpunk?

MrBaskerville175d ago

No, because it's a first person game. Deal with it.

Tacoboto175d ago

It's an RPG.

Kind of ironic to let you tweak everything about the character and your story but the perspective you see them through.

Christopher175d ago

I mean, literal excuses, such as animation and camera angle adjustments for scenes and gameplay alone. But I also prefer third person games. I just also understand why first person games exist and why they are just first person.

anast175d ago

Don't worry, Witcher 4 is coming out and it will be 3rd person. Let us Cyberpunk fans worry about 3rd person in the game we enjoy.

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anast175d ago

Cyberpunk is a beautiful game. Why would someone want to see the character in that thumbnail in 3rd person?

CrimsonWing69175d ago

I think it’s they want to see the character they spent time in making? 🤷‍♂️ Never once did I play Witcher 3 and say, “Dang, this game is so gorgeous, I wish I could not see my character.”

anast175d ago (Edited 175d ago )

Yeah, you took this comment way too seriously... Though the writer's character is super ugly.

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9.0

Cyberpunk 2077: Ultimate Edition (Switch 2) - A Superb Port Of An Incredible RPG| NintendoLife

"Cyberpunk 2077 Ultimate Edition is a remarkable launch-day port for Nintendo's new console. Its deep, diverse, and tangible world is fully realised with impressive performance for such a low-powered device. If you've not taken your first steps into Night City already, or you're a long-time player with a portable-play itch that needs scratching, you're in for a serious treat, choom." - Alex Olney | NintendoLife

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nintendolife.com
OtterX18h ago

I'm glad I hadn't played it yet. Glad to hear Switch 2 is getting some decent ports. As a handheld game, this sounds amazing. Now, I'm not sure if I'm going to wait for the first sale, or go ahead and dive in. My Switch 2 just arrived an hour ago and I'm going through the System transfer ATM.

310°

Cyberpunk 2077 Outperforms PS4 Pro and Matches Xbox Series S on Nintendo Switch 2

Cyberpunk 2077 sees impressive results on Nintendo Switch 2, delivering image quality on par with Xbox Series S and PS4 Pro.

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twistedvoxel.com
GoodGuy0914h ago(Edited 14h ago)

Lets you know we basically have a portable ps4.5
Dlss will definitely help too. Quite excited how Nintendo's future 1st party will look and perform especially zelda and xenoblade. And we can finally say goodbye to a lot of games built for 720p finally as Nintendo is always the one behind in hardware power for the whole games industry.

Babadook79h ago(Edited 9h ago)

It’s a portable Series S rather.

repsahj8h ago

I am definitely looking forward to the next Xenoblade game exclusive to Switch 2.

jznrpg4h ago

That may be the game to get me to buy a Switch 2. I don’t care about third party on Switch 2 at all so I’m waiting for exclusives I would play to pile up some. Xenoblade is one of them, Fire Emblem and Astral Chain type of games.

repsahj4h ago

@jznrpg
Honestly, I'm more excited about the Xenoblade series than Final Fantasy and Tales on PS5. My game time on Xenoblade 2 and 3 is both 300+ hrs each compared to just 150+ hrs on FF games and 80+ hrs on Tales of Arise.

Christopher14h ago

I mean, the thing holding back the Pro is the CPU, not the GPU. It outperforming a 2013 CPU should be the least expectation, IMHO.

rlow114h ago

So it’s on par with the Xbox S….but according to some on here the series S holds back gaming. So what the narrative going to be on the Switch 2? Cricket, Cricket, Cricket………..hmmmmm that’s what I thought

andy8514h ago

Switch 2 has DLSS thats gonna help a lot. Forgetting CP was a last gen game. Let's see if the Switch 2 runs actual new games before running that narrative

DivineHand12514h ago(Edited 14h ago)

Cyberpunk 2077 is not a last gen game. It is a current gen game that was ported to last gen consoles and we saw the result.

That game supports more next gen features than 95% of the games on the market today.

andy8513h ago

Whether or not it struggled it's still a last gen game. That's the way it was originally designed

franwex12h ago

@divinehand

Yeah, so current gen that they made a last gen console for it and marketed it as a ps4 and Xbox one game.

Christopher12h ago

***Cyberpunk 2077 is not a last gen game. It is a current gen game that was ported to last gen consoles and we saw the result. ***

No, it is a last gen game. If it can be played entirely as intended on last gen hardware, then it was designed for that. Zero features other than graphical are missing from the PS4/XBO version of the game compared to any other game. Not even improved AI or the like exists between them. It is a last gen game.

DivineHand12511h ago

@andy85 I highly doubt CDPR wanted to release their game in that state. It got so bad that Sony delisted the game and when it went back up they added a disclaimer for people on PS4.

@franwex that is why they got so much backlash because last gen consoles were not good enough to run the game in a state that matched the footage CDPR was marketing.

@Christopher none of the improvements since Patch 2.0 are available on last gen consoles. That patch brought in many features that are not only graphical and performance improvements. I have linked an article that list some of them
https://gamerant.com/cyberp...

Christopher11h ago

***@Christopher none of the improvements since Patch 2.0 are available on last gen consoles.***

You do realize that this isn't changing your claim that the game was not designed for last gen hardware, right? Future updates not being older hardware compatible isn't the same as what you said at all.

gurp11h ago

still runs at native 720P and less, upscaled to 1080P
that is so last gen
the game might be last gen or in between this gen, but it looks amazing at native 4k on the PC, but I know you cannot compare the Switcheroo 2 to a PC

repsahj9h ago

Borderlands 4 is not a port, but was developed on the Switch 2 along with other versions. Let's check it out and compare it to other versions when they release.

Angyobangyo4h ago

Only consoles players would say CP is last gen

+ Show (7) more repliesLast reply 4h ago
pwnmaster300013h ago

Idk what’s the denial that series S is holding back the stronger series X.

It’s just common sense and the fact that some people won’t except it, it’s pure fanboy logic.
Imagine no series s.
Series X will go crazy man.

franwex12h ago(Edited 12h ago)

Imagine how good the games would look on PS5 if it wasn’t for the Xbox series s bro!

Oh they are also releasing the game on switch 1 and ps4? Nah. It’s the series s.

Michiel198912h ago

imagine no consoles, pc would have gone crazy.

It's not denial because games are modular. why wouldn't the base ps5 hold the ps5pro back then? Do you think that if a game is created for ps, xbox and pc that the pc version is just a completely different thing? because there i can set shadows to low, medium, high, ultra without the ultra version having been compromised. Imagine if they could also do that for the completely stand alone console version...oh wait...

The conclusion yall come to: weakest platform that you don't prefer, that's the one that holds gaming back, but if your preferred platform is weaker than another. the same logic doesn't apply. fanboyism in its ultimate form, its gross.

pwnmaster300012h ago

FRANWEX

yes exactly,
Look at my comment history.
I said it before. pS4 held back the PS5. Prime example horizon forbidden west and burning shore.

Oh you didn’t check because your also a fanboy that thinks I’m only targeting Xbox.

pwnmaster300012h ago

Michiel

Uhh no.
There is a lot of Pc only games that look phenomenal and way better then any console games.

Using PC as an argument for a CONSOLE argument is weak move.

The argument for PS5 and pro is also dumb, because PS5 came out first and that’s Sony’s main platform. Pro is just an enhancement for the PS5. They will never make it its prime developing point.

But series X is the main platform and series s is a downgraded version that needs to run just as good as series x??

SERIES X can never truly meat its peak when Series S is holding it down.

Where PS5 can go as high as it can because the Pro is just there for its better version.

I don’t get how you can be in such denial. It’s literally common sense

andy8512h ago

@michiel1989 the base PS5 doesnt hold back the pro because its designed for the base PS5 specifically. It's not designed for the Pro then scaled back. That's why the S holds the X back because its designed for the X

franwex10h ago

Go back and look at my comment history also. I’ve been critical of the FORCED PARITY that Xbox instilled this Gen. I’m critical of the policy, not the console.

But yeah. The point is that all that Gen argument was essentially moot due to the success of the switch 1 and PS4.

Michiel19897h ago

@andy so you think that for pc, xbox and ps5 they create seperate versions of a game?

But ok lets run with your false theory, wouldn't the xbox game just be made for xbox series s and x then and have no effect at all on the ps5 version?

@pwn the consoles nowadays have the same architecture as pc, they create one version of the game and then just make it work on the non-lead platforms. Also you can see for many trailers from the past, they develop the game with way higher settings than it will actually run and then they downscale. Just look at the watch dogs trailer and then how it turned out for example. Also so many things that are wrong with your xbox statement. Who decided that series x is the "main platform", ps5 is main platform cause it came out first but s and x came out at the same time? and the games don't have to run the same on x and s, they need to have the same features. Like the x version can't have splitscreen for a game while the s don't. one can run at locked 60 fps while the other runs between 30-60fps, no problem at all. You know absolutely nothing about it and about general development of games yet S HOLDS THE INDUSTRY BACK!

pwnmaster30006h ago(Edited 6h ago)

Michiel

If you don’t want to believe then it’s fine.
And none of this is my conclusion but the word of other devs.
Why do you think a lot of switch version don’t come out till later?? Because they need to put extra effort into making it work.

Devs literally came out saying they have to take extra precautions when developing for series s, putting in extra resource and time to make it work.

That’s literally called holding back.

If you run a relay race and you have a weaker and slow partner it doesn’t mean you won’t finish the race but you are being held back from reaching your peak.
Slowing progression to a result is literally what holding it back mean.

Your not as knowledgeable as you think you are.
Facts are fact.

Look at horizon forbidden west and burning shores.
That’s the difference when a weaker console isn’t holding back.

And if Series x isn’t the main platform, why do they show the games running on Series X and not Series S, I don’t think I have ever seen them run Series S first before the Series X. Most of the time Series S is shown way later and everyone is just happy it runs at 30 fps.

“But ok lets run with your false theory, wouldn't the xbox game just be made for xbox series s and x then and have no effect at all on the ps5 version?“

That’s why a lot of games run better on the PS5 and no, no developer is going to release a way better version than the other.
They literally say it all the time they strive to make all platform run the same.
Dumb example.

andy854h ago

Michel1989 i mean in a way. Console versions are much easier and on a similar architecture. That's why when a PC version is decided on for a game its not as simple as changing the settings. Sometimes it takes a solid year for that PC version to come out. And who said the Xbox versions affect Playstation? I didnt. I said the S holds the X back. Nothing to do with Playstation.

+ Show (6) more repliesLast reply 4h ago
franwex12h ago(Edited 12h ago)

The forced parity is holding console gaming back-if Microsoft would’ve been successful with the console.

That’s what the complaint was about. It was dependent on the success of that particular console.

Turned out the Switch 1 was gonna be the one holding back gaming, but that was supposed to fail.

It also turned out that last gen held back console gaming as they still make games for it. That wasn’t supposed to occur either. Hehe

Christopher12h ago(Edited 12h ago)

It's all about the CPU. If most studios aim for Switch 2 for their games, then we're being held back one generation based on a single platform. Least common denominator thing. The Series S is a huge struggle for current generation and the problem isn't that it couldn't do it, it's that it couldn't do it in a fashion that Microsoft would want it to be advertised (very low resolutions and heavily reliant on AI graphic generation).

mkis00710h ago

And ms screwed the pooch with designing it with less ram than it actually needed. Failure in design.

PanicMechanic12h ago

Xbox series s isn’t portable dumbass

+ Show (2) more repliesLast reply 4h ago
Neonridr13h ago

why would the Switch 2 be comparable to a Series X or PS5? It's a fraction of the size.

CrimsonWing6913h ago

Welcome to 2025, where efficiency and architecture matter more than size. The Switch 2’s chip is newer and I’m hoping is way more efficient than the PS4 Pro’s dated hardware. Throw in DLSS and some modern tricks, and yeah, it could absolutely outperform something from 2015. I made the comment because it’s not an impressive comparison, whereas… well, you get the picture.

Neonridr13h ago

@CrimsonWing69 - having something equivalent to a PS4/PS4 Pro in your hands is nothing to scoff at. Go look at TLOU2 running on a Pro and imagine having that on the go. Amazing how suddenly PS4 games are ugly now.

anast11h ago

They want current gen. money for their product.

+ Show (1) more replyLast reply 11h ago
Jin_Sakai13h ago

That DLSS magic. Glad Nintendo chose Nvidia.

mkis00710h ago

Well it also costs more because nvidia

Show all comments (54)
90°

How CD Projekt Red Got Cyberpunk 2077 Running on Switch 2

IGN : Cyberpunk 2077 is a launch game for Switch 2 - here's how developer CD Projekt Red got the ambitious open world running on Nintendo's new hardware.

hduce3d ago

You are right. It doesn't look good it actually looks great especially for running on a handheld.

Sitdown3d ago

The day for what? Where do you live?

2d ago