Here is a look at the early stages of this very fun game on the PSVR2.
Skydance Games has released “The Rites of Wrath", a massive new update for its VR adventure Skydance's BEHEMOTH.
NoobFeed editor Faviyan writes - Skydance's BEHEMOTH is a triumph of the virtual reality medium. It creates a unified and unforgettable product by combining the most enjoyable aspects of storyline, combat, and exploration. A commitment to perfection is seen in every facet of the game, from the environment, which is based on the Vikings, to the mechanics, which have been meticulously calibrated.
TSA writes: "Battling towering bosses is the name of Skydance's Behemoth for VR, but does it live up to that promise throughout?"
Ahh man I really hate that combat style in vr slashing a enemy with a sword has no visible reaction yet a typical slash sound plays Skyrim style until their health drains seemingly after 10 hits or more.
I really wanted to like this one but with gameplay design like this I don't want it.
VR needs more reactive gameplay if I hit a enemy with a sword they should at minimum react to it