Indiana Jones and the Great Circle is off to a great start with stellar reviews from critics and gamers. The game performs well on PC, although the VRAM consumption is a little over the top. Path tracing makes it among the most realistic titles launched in recent history, as long as you can afford it.
If you didn’t catch Indiana Jones and the Great Circle at the end of last year on an Xbox Series X or PC, the PS5 version is worth it.
The PS5 and PS5 Pro ports of Indiana Jones and the Great Circle lack much in the way of new features - but the game is still golden.
Port? I mean, it's a multi-console game that was just delayed for one of the consoles. If the next COD was a timed exclusive you wouldn't call it a port would you?
This was my personal GOTY on PC. I wish more game companies would use ID Tech 7 or 8 for their games and just abandon Unreal Engine 5 and any future ones from Epic.
Press Start: "Indiana Jones and the Great Circle delivers both high calibre adventure, story and performance in spades, to the point it feels as though it’s wading into “uncharted territory” for its publisher. The decision to bop a Nazi should be a foregone conclusion, however the lack of balance in stealth and combat systems kept me in limbo, and left Indiana Jones and the Great Circle just a stone stele’s throw from true greatness."
Those are midrange GPUs.