210°

How Ghost of Yotei Can Solve One of Tsushima's Biggest Problems

Ghost of Tsushima may have been near-flawless, but an area of its design needs improvement in Ghost of Yotei and Sucker Punch has a trump card.

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gamerant.com
Profchaos166d ago

The article raises a good point in that human settlements were really unimportant in the first game you did some trading and gear enhancement stuff here and occasionally triggered a side quests or main story line but it could absolutely be further enhanced. Navigating them was also a bit of a chore.

In the first game you were a lord and everyone approached you as such for the first half of the game until things change and I felt largely disconnected from the general population as a result in not sure how yotei is approaching this but I would like to see more of a rdr2 style system of random encounters being brought into the game to give more life to its cities.

There was random encounters in the game sure but they were largely limited in scope think rdr1 style wagon break down ambush scenes there was no large story chunks that could randomly appear and I think that really helps the games have extra depth in open worlds like in rdr2 which I call a gold standard of world building.

-Foxtrot166d ago

I don't think a time jump was needed in that regard. Even if they continued on from the original game and set most of the game on main land Japan I'm pretty sure if the story was crafted a certain way we'd have been able to visit some main land cities which obviously would have been a lot bigger than anything found on Tsushima.

mkis007166d ago

We won't know how neccessary it is until we know the story. No reason they can't jump back.

Profchaos166d ago (Edited 166d ago )

Absolutely agree I wanted the sequel to see you go to the mainland as the ghost and wage a Guerilla war against the emporer or something like that.

I'm sure I'll still love this game though I hope Jin is revisited at some point

-Foxtrot166d ago

Same.

Even the second Mongrel invasion could happen for one Act of the game since it's not really a long drawn out thing, kind of like a back drop while the real story is going on. Maybe Jin has built up connections and he hears whispers of a second attack and tries to warn the Shogun while avoiding them but then it happens and he deals with it while the last Act wraps up the overall story whatever it could be.

There was so many avenues to go down and after building up Jin to finally become the Ghost it would have been great to see where his journey would go next. *SPOILER* If you happened to spare your Uncle that alone could have created some interesting plot points, maybe the Shogun gives his Uncle one last chance of finding his nephew to regain his honour.

166d ago
166d ago
Hereandthere166d ago

I dont see a generational jump graphics wise, looks like a ps4 pro game.

pwnmaster3000166d ago

Never judge until release.

I feel like it’s a broken record where people judge and it ends up way better than the original trailer.

Plus we only saw one trailer so they have a lot of time.

Look at Avow. Looked like trash in the beginning but now looks so much better.

S2Killinit165d ago

Yeah we are all going to believe you.

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220°

Ghost of Yōtei: How Sucker Punch chose Hokkaido for the game’s setting

Details on the reference gathering trips that helped bring the studio's fictional depiction of Ezo to life.

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blog.playstation.com
-Foxtrot7d ago

I don't understand where this is coming from, they act like they failed in that department with the first game and that it was a massive issue for them when it reality they did so well on it a lot of Japanese devs praised it.

Are they scared western journalists are going to do the same thing they did for the first game where they don't outright say it but they give off the impression there's some sort of racist undertones with a game set in Japan being made by Western developers.

jznrpg7d ago

They literally went to Japan so where does western journalists come from?

Profchaos7d ago

It's not like they tried to pass off a half tori

senorfartcushion6d ago

Yeah but Assassin's Creed Shadows received a backlash.

Goodguy017d ago

What? They did great with tsushima lol

Knushwood Butt7d ago

Well, you don't get a sea of pink sakura petals as shown in the thumbnail above.
I've literally been stood in an avenue of blossoming trees this week and, while you do get petals on the floor, it doesn't look like that. That thumbnail looks like someone spilled several cans of pink paint all over the floor.
I also took multiple photos.

Knushwood Butt7d ago

Furthermore, that size and number of trees would not produce that volume of petals.

Don't believe me? Come out here. I'm literally a 5 min drive from fantastic views of Youteizan. Cherry blossom is still in full swing but will be over in the next week.

anast7d ago

The AC Shadows fiasco has them quaking in their boots.

Inverno6d ago

I'd be worried too if a bunch of fat old pron addicted right wingers went around pretending to be outrage at the "historical inaccuracy" in my game. Fake outrage causes financial harm, tho I'm sure the usual suspects will be up in arms by the release to feel outrage about a female MC.

Tacoboto7d ago

The "we started again" quote doesn't exist on the PS Blog though...

anast6d ago

The writer doesn't have a story without that quote.

Tacoboto6d ago

And just like that N4G changed the source story to the official blog post

Killer2020UK6d ago

So, without the benefit of seeing the initial article, did the writer misrepresent or make stuff up that the above commenters reacted to believing it to be true?

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70°

How Ghost of Yotei Can Ensure Its Non-Linear Narrative Gamble Pays Off

Ghost of Yotei’s non-linear revenge tale risks feeling fragmented, but there are some options out there to give Atsu’s journey the weight it needs.

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gamerant.com
60°

Ghost of Yotei’s Time Jump Should Leverage an Assassin’s Creed Shadows Feature

Since Ghost of Yotei seems to feature a time jump into its story, it could increase immersion by letting players experience that time jump firsthand.

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gamerant.com
Andy_Dee16d ago

How? It's most likely finished very soon if not already and just being polished.

No, I don't agree at all.

jznrpg11d ago

Bleh! dumb suggestions that won’t have any sway with the game being made.