70°

The Making Of: Powermonger, Bullfrog's Forgotten RTS Follow-Up To Populous

"We chatted to ex-Bullfrog staff about the often-overlooked title." - Time Extension

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timeextension.com
120°

Sierra made the games of my childhood. Are they still fun to play?

Get ready for some nostalgia.

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arstechnica.com
RaidenBlack13h ago

Yes,
and I absolutely loved the logo of Sierra for some reason.
Maybe, mainly because of F.E.A.R. 😈

Levii_9212h ago

EXACTLY what i was thinking!! My thoughts immediately went to FEAR as soon as i read Sierra.

Eidolon33m ago(Edited 18m ago)

Did they develop it? I thought it was Monolith.

gurp10h ago

yes, everyone or at least most people should try to play some of them
I never played any 80s games, but played most of the 90's and early 2000's Sierra games

140°

Alex Hutchinson on Why Google Stadia Failed and What Cloud Gaming Needs to Succeed

Alex Hutchinson talks about Google Stadia, how Xbox compares, and what cloud gaming needs to move forward.

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clouddosage.com
Goodguy011d 5h ago

Cloud gaming still has too many flaws. Fast stable internet, extra costs/subscription services, not ideal for mobile data and why play over cloud via wifi when you have a console/pc that has no input delay and other issues, why buy a game on a cloud service (will always need online even if it's a single player game) when you can actually own it on console/pc...at the same price. Cloud gaming should only ever stay as an option to gaming and playing your games that you already own. Never as the only option.

Tacoboto6h ago

I disagree, in the sense that the flaws are and have been these same known quantities for some time. You know you need fast and stable internet for the best experience. You know it isn't just free beyond Remote Play. Ownership - you know what ecosystem you're in.

Cloud Gaming is awesome when it's there as the most viable option at the time and works. For me, it was like this morning on my laptop playing Pentiment waiting for my car service to finish. For others it's to quick demo a new game before thinking of hard drive space. Maybe Mac users with gigabit internet want to play GeForce Now and buy a game off Steam only to play it that way.

isarai21h ago

As long as latency exists, cloud gaming will never thrive no matter how much they advertise that there's low latency or no latency that always ends up being a load of crap

Terry_B13h ago

I will never support cloud gaming.

darthv7213h ago(Edited 13h ago)

I quite enjoy cloud streaming now. I find it the quickest way to testing if a game is worth committing download time or even $ to buy it. And using dedicated devices like the portal and gcloud makes it all the better.

But like Goodguy says... it's an option, and not the only one. If people understand that, they may start to appreciate this convenience.

lex-102011h ago

I think Xbox is doing Cloud Streaming right, even if I think its only because they're doing hardware wrong.

By enabling xCloud on The Xbox One and Series S they enable players to buy the cheaper console but play games in better resolutions through xCould.

Take the recent Oblivion release for instance. If you play it locally on a Series S it's rendered at 630P and upscaled using FSR to 1260P with a 30FPS cap.

But if you play it on xCloud on the Series S, it's at 1080P native 60 FPS.

So you can get better performance using xCloud then playing local (on the Series S and Xbox One).

CrimsonWing6913h ago

It shouldn’t have required a subscription service. Like do the Steam model and just take the % on software sales or have a sub tier where you pay monthly or annually and get perks.

I’m not opposed to the idea of being able to stream games in the highest quality, but Stadia was so poorly handled it turned into a massive sh*t show.

lex-102011h ago

"It shouldn’t have required a subscription service."

It didn't

"Like do the Steam model and just take the % on software sales or have a sub tier where you pay monthly or annually and get perks."

That's literally what it was. Stadia pro gave 2 free games a month (similar to PS+), 4K visuals, and 5.1 Surround Sound. But if you didn't want to pay you could simply buy the games and play them in 1080P. The core service was free.

But google massively screwed up the marketing which led to people thinking it needed a sub to use.

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290°

Bungie Responds to Unauthorized Use of Art in Marathon

Bungie: "We immediately investigated a concern regarding unauthorized use of artist decals in Marathon and confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game.

This issue was unknown by our existing art team, and we are still reviewing how this oversight occurred.

We take matters like this very seriously. We have reached out to @4nt1r34l to discuss this issue and are committed to do right by the artist."

OtterX1d 21h ago (Edited 1d 21h ago )

"However, one thing Marathon’s been almost universally praised for is its art style."

Eh, I've heard a lot of dislike for the bleak art style. "Universally praised" would mean that hardly anyone dislikes it. This is a pretty dishonest article. I'm personally not a big fan of it either.

https://gamerant.com/marath...

PapaBop1d 8h ago

I don't mind the art style so to speak but watching footage, the world looked really bland and lacked detail, reminded me of a mid budget VR game.

Pyrofire9519h ago

They said it was universal so you might just unaware just how much you do in fact praise its art style.

Notellin16h ago

I have a hard time finding anyone who is praising the art style. All I see are complaints.

S2Killinit11h ago(Edited 11h ago)

Probably because the boo boys are more vocal. I mean most of us haven’t really played it and its still in development, so how can we praise it? Meanwhile the boo boys don’t need objectivity to criticize a game that has not launched yet.

The art style, I personally like it. But I also need at least a good lore to get into games as I am usually not a multiplayer only kind of gamer.

FinalFantasyFanatic13h ago

I have never seen anyone praise Marathon for its art style, in fact, I think it's one of the things that is universally hated about this game.

Juiceup9h ago

Since the early days of destiny, Bungie has cemented itself as the undisputed King of being dishonest while technically not lying. They simply don't hype things up or make statements without some kind of bs. Their dishonest marketing speak bs has become their entire brand for me.

You have to look at politics to find worse.

+ Show (2) more repliesLast reply 9h ago
Kaii1d 20h ago

What's shocking is the amount that they've copied, thieving ghouls.

franwex1d 9h ago

At least they’re trying to do right and admitted quickly that it was stolen. I give credit when credit is due.

I also dig the new art style, I know most people are mixed.

1d 8h ago
Notellin16h ago

"I give credit when credit is due."

No you don't and this is an absolute lie. You aren't giving credit to the artist they stole from you're giving credit to the thief. You're a disgusting liar if anything.

1d 8h ago
FlameWater1d 4h ago

Game DOA, this is the closest they will get to mass promotion

FinalFantasyFanatic13h ago

I knew it was DOA from the trailer, yeah, there's no recovering from this, it's Concord 2.0. I dread to see how many more of these Playstation had in production before they changed direction and cancelled the ones that were in the early stages.

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