Robert Purchese: "So where does Dragon Age go from here, and how does BioWare feel about it? As the dust settles, I sit down with two people at the heart of the project - game director Corinne Busche, and series creative director John Epler - for a chat. We talk about the reaction to the game, the making of it, and what, if anything, comes next. Note that there's one major spoiler in here as pertains to the character Varric, and you may consider some other points of conversation slightly spoilery too."
Localthunk: "The honest reason I don't have microtransactions/season pass/ads/100 DLCs/etc in Balatro isn't just about the ethics of those practices but because when I play other games that have those things it makes me want to put my computer in the dishwasher and set it to pots & pans."
While it may not have been The Witcher 4 gameplay, the Unreal Fest 2025 tech demo for CD Projekt Red's latest gave us a good idea of how the finished game might look. We talked to the developers, as well as Epic Games' Unreal Engine team, to find out exactly how the upcoming open-world RPG looks so incredible.
The studio was founded in March of 2024 by Stig Asmussen, director of the Star Wars: Jedi games.
"It was never going to feel like Dragon Age"
Fixed it.
Is this the Eurogamer 10/10 damage control?
So you doubled down and just made itva overly friendly safe game?
Biggest disappointment of the year imo. Had high hopes as some of the preview gameplay looked good, but the writing and story was laughable and childish and the combat and spongey enemies got boring after like 2 hours. Not a real D.A. fan but it definitely didn't feel like one to me.
N4G commenter's yet again showing who they are when they use buzz words like woke lmao. Go back to daddy asmongold.
But seriously, everyone on this website seems to think that it's the center of gamings voice when in reality it's such a small echo chamber that doesn't even make up 1% of the gaming community.