VGChartz's Evan Norris: "It's a shame there isn't more of the game in general. There's a lot of potential hidden away in Divine Dynamo Flamefrit that, unfortunately, goes unrealized. Still, what we do get is fairly good: a silly, knowing storyline; flashy, crunchy action; and rock-solid boss battles. With a lot more time in the oven, the game could become a cult classic. As it stands now, it's a decent enough diversion that won't break the bank."
WTMG's Leo Faria: "Divine Dynamo Flamefrit is a very brief experience, but one that’s quite enjoyable while it lasts. Its brevity might actually be its biggest weakness: I legit wanted more from this Zelda-lite adventure, with decent PS1-ish visuals, actually competent voice acting, straightforward controls and surprising sense of humor. I would have been able to live without the unnecessary first-person Megazord boss battles, though. It might not exactly be the best fit for a PC or even console, but it’s a perfect match for the Switch, or even the Steam Deck."