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PC VR Growth Remains Stagnant, Only 1.5% Of Steam Userbase Owns VR Headsets

PC VR growth continues to remain stagnant, as only 1.5% of the Steam userbase owns VR headsets, based on Valve's latest Hardware Survey.

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ZycoFox189d ago

I mean.. the hardware survey also shows stats like 1080p screens being mostly used, it's not indicative of what hardware enthusiasts use really, and when it comes to GPUs it's mostly low end bottom of the barrel stuff, granted these days higher pricing and stagnant performance in the mid range doesn't really help there.

Gamingsince1981187d ago

Yeah I always find it funny when anyone that talks about their pc somehow has THE highest tier gpu and CPU, yet on steam it shows pretty much no one does.

Jingsing187d ago (Edited 187d ago )

If you ask anyone in the VR scene to explain how 10 years of this current VR push has amassed to just over 1% they will tell you we are at the Atari 2600 stage of VR. The 90's was the Atari 2600 stage of VR and that was over 30 years ago. The fact is people are simply not that enamored with VR to make it their main way of playing games.

I've said VR needs to go away "again" and come back when the tech is available to make it as easy as putting on glasses and the graphics are as realistic as photogrammetry. Right now a lot of people have spent a lot of money on something that felt unfinished to them and there is only some many times you can sell beta like products to the general public.

I'd be surprised if Valve makes another headset, if it was your own money you wouldn't invest in a stagnant 10 year 1.5%.

Gamingsince1981187d ago

The only thing stopping vr from taking off properly is price, If the cost of entry was a fair bit lower ( and I don't mean cheap crappy vr like using your phone with a headset) it would dramatically increase how many users there were. The problem is the best VR on pc costs way too much because you need a decent pc plus an expensive headset and on console you need a ps5 plus the psvr2 which is also a steep entry point, if companies want it to become mainstream they need to lower the entry price by a large amount without lowering the vr quality. VR in games is about as imersive as you can get, it makes games so much better but most gamers will never know because they cant afford to test it out.

Jingsing187d ago

is $299 not cheap enough for full standalone? Many people have tried VR so the argument that many haven't doesn't hold much water anymore. Also the immersion factor isn't the big mainstay you think it is, just because you think it is doesn't mean the general population agree. Many people say yeah the immersion is cool and they are just not interested in it regardless of price. Also people pay 3-4 times the price on a TV vs a VR headset, which you would say is not as immersive, so cost has never been a factor.
One thing that is very telling about the VR scene is it seems to be full of Gen X Atari 2600 users which is not good sign by any stretch (not cost related), if you are not winning the kids over you are not winning at all.

Gamingsince1981187d ago

299 isn't proper vr, it's cheap crappy vr, so no

Neonridr187d ago

a Quest 3S isn't cheap nor crappy though. I own both a PSVR2 and a Q3 myself.

MDTunkown187d ago

VR won’t be main way of playing video games because in VR you can make only First Person games, it’s a huge limit, not everyone is fan of First Person games. Also moving around is huge obstacle in VR games and fixing it will take a very long time.

Gamingsince1981187d ago

You haven't played VR obviously.....

MrWood186d ago

Are you trolling? The best VR games in my opinion are in 3rd person. They just don’t get the mainstream marketing and are a lot more frequent with mods like VorpX and UEVR. But first example I think of that doesn’t require a mod is Hellblade VR.

Chocoburger186d ago

Please watch video reviews on Astro Bot Rescue Mission. You'll end up pleasantly surprised, the game is a must play (and it was given away for free four years ago).

ApocalypseShadow185d ago

Obviously someone that doesn't know anything about VR. Astrobot, Max Mustard, Moss and so many more, VR, non first person games.

Obviously your comment represents the fact that there are many that don't know about VR or AR yet.

+ Show (2) more repliesLast reply 185d ago
XBManiac187d ago

Wow! There are more users of VR on PC than Xbox users right now.

mudakoshaka187d ago

These Steam surveys are off. Got a request last week for one and it would not recognise my VR headset in the survey even if SteamVR was on and everything. Not the first time. I did not submit and restarted it twice! Then it registered PSVR2 in the survey. I was glad to submit the report then! I wonder how many VR headsets do not get registered and the users still submit the report.

RiseNShine187d ago

Remember Steam has about 132 million active users, so 1.5% means about 2 million VR users, which is a decent user base for a expensive tech that also requires a powerful CPU and graphics card for games to be reasonably playable.

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50°

The Witcher 4 - Gameplay UE 5.6 Tech Demo | State of Unreal 2025

Check out this Unreal Engine 5.6 tech demo for The Witcher 4, running on PlayStation 5 with raytracing. This Witcher 4 tech demo shows off the new Fast Geometry Streaming Plugin to load open-worlds faster, and we see how UE 5.6 handles busy scenes full for high-fidelity character models and visual effects like ML Deformer. Additionally, we see Nanite Foliage in action, which provides a memory-efficient way to achieve high density (and fidelity) foliage, slated for release on UE 5.7.

ABizzel148m ago

Looks amazing, and running on PS5. Next-gen aka current-gen games are finally starting become the norm.

MrDead29m ago

Wow, CD Project. If it looks this amazing on the standard PS5 I'm looking forward to seeing it on my 5090.

Looking forward to playing this. The Witcher series is one of the best in gaming, nothing quite has that feel. Looks like I'll be playing Witcher 3 again before this releases.

andy852m ago

This is 60 fps and RT on a base PS5? Damn. Im not even worried about the CP fiasco. They've learnt their lesson after their losses there.

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7.0

Tales of Seikyu Review | NoobFeed

NoobFeed editor Adiba writes - Tales of Seikyu is a beautiful agricultural simulation with a touch of Yokai, but it will take time to reach its full potential due to its Early Access problems and poor sound design.

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6.0

Review - Among The Whispers: Provocation (PC) | WayTooManyGames

WTMG's Kyle Nicol: "Despite some good ideas that could have made Among The Whispers: Provocation a compelling addition to the ghost hunting horror subgenre, there are a lot of messy elements scattered throughout all of its corners. It does have a solid foundation, and being single-player does differentiate it from its sources of inspiration, but at the end of the day, the source of inspiration is still a better experience. It does lack variety and becomes tedious very quickly."

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waytoomany.games