Richard Bailey Jr. of The Koalition writes: Grinding Gear Games announced Path of Exile 2 during their November 2019 Exilecon conference. Described as a free-to-play top-down action role-playing game, this highly anticipated sequel started as an expanded storyline for the original title before becoming a separate game with a six-act campaign.
Path of exile 2 0.2.0g introduces a deep revision to how item drops are calculated—focusing especially on Monster Item Rarity, loot tiering, and guaranteed boss rewards. While previous systems leaned heavily on Item Quantity, this new approach prioritizes the quality of drops through refined rarity scaling.
Since its release in EA, Path of Exile 2 has been among Steam’s most played games. Developed by Grinding Gear Games and a sequel to the critically acclaimed Path of Exile, it consistently peaks with 200K or more concurrent players. In our optimization guide, we reviewed every graphics setting, including visual quality and benchmarks.
Full breakdown of the major nerfs in PoE 2: Dawn of the Hunt, with updated insights from Patch 0.2.0b. Find out what builds got hit — and what to play now.
Way too hyped for this!!!!!