Push Square: "Early indications are that PS5 Pro is finding its audience as Sony intended. This week we learned that, despite costing twice as much, the PS5 Pro sold around 13k more units than the PS4 Pro at launch in Japan.
And in the USA, the early indication from Circana analyst Mat Piscatella is that it’s keeping pace with its mid-gen predecessor."
Days Gone Remastered doesn’t reinvent the wheel, but it gives this once-overlooked open-world adventure the upgrade it’s always deserved.
With some recent and pending releases opting to exclude a multiplayer mode; Skewed and Reviewed ask in a new Opinion Piece if this is a growing trend as developers seek to cut costs more than ever.
I think the riskier option is to sell a SP game that you throw some form of MP into just for the sake of it and that ends up affecting the quality of the SP experience. With the plethora of F2P MP games out there, why spend time and money on something when you can focus on the SP experience. Not to say that means they're all good, but at least they're not wasting time with things people don't want in SP games. I doubt anyone bought Veilguard for MP let alone will buy the next Star Wars SP game and expect MP either.
It's the current logic. People are paying more, for less.
If that "saved" money were actually spent on improving the single-player experience, that’d be one thing. But anyone who actually plays games knows that’s not what happens. We’re in the era of “safe” games, stripped-down, polished packages full of shiny lighting, big setpieces, and all the interactivity of a NES-era background.
Multiplayer modes, extra features, modding tools, things that used to add value for players, keep getting cut. Why? Because they don’t add value for the company. And, as always, the useful idiots will cheer, pay more all while getting less than before. So of course companies will keep doing it.
I wish they would go back to having SOME simple mp, like instead of the only choices being going all out and gambling on a super roadmaped, season pass, Battle Royale, multiplayer with open world maps and tons of loot OR no multiplayer at all. Why cant we have something in between sometimes? Where's just this very simple PVP probably reusing a sectioned off peace of a level from a single player like they used to do
One of the best PS5 exclusives looks and plays better on PS5 Pro. Digital Foundry reports.
I just played it on the pro earlier and its so smooth and looks much sharper than the base PS5.
Just as Sony intended. It's for the hardcore gamer who wants it. A more niche audience. I would have thought this was obvious from the start. But man, there has been a lot of bitching and complaining. Stick with your PS5 and you'll be fine, but let us enjoy our toy and when new games come out, let us enjoy the benefits of THE PRO.
I gotta say:
I didn't expect these sales, especially not in Japan. I had assumed they'd be much, much lower over there.
Overall, it's going to be an interesting fiscal Q3 for Sony.
I am curious to see how big of an impact the Pro is going to have on the revenue and profit side from October to December.
Since even the disc drive was basically selling out as soon as the Pro was officially announced.
As much as I didn't wanna get it now, I pulled the trigger with my Target Red Card, got 5% off and sold my base PS5. I can't wait for GTA 6 and you never know if that new console tariff will really hit anytime soon. I'm enjoying it so far especially with how much better Dead Island 2 looks on the Pro. PSSR is interesting and this seems to be a test for what the PS6 is really planned to be.
Good news for Sony that means they can bump the PS6 price up a bit