On Friday, November 7, Kadokawa released a financial report where they announced that 26 new games are in the works. That includes 20 new console games and six new mobile games, spread out over all of its subsidiary gaming companies.
teamLFG rallies developers from across the industry to bring to life an ambitious incubation project.
"Our first game is a team-based action game that draws inspiration from fighting games, platformers, MOBAs, life sims, and frog-type games. Players will inhabit a lighthearted, comedic world set in brand-new, mythic, science-fantasy universe. We can’t wait to reveal more."
At least it's not an extraction shooter. It's team-based, so not likely my thing. But perhaps it will at least add something new to the current slew of MP games out there?
"industry veterans who have shipped titles like Destiny, Halo, League of Legends, Fortnite, Roblox, and Rec Room"
"and richly social virtual worlds"
"where players can find friendship, community, and belonging"
"We will make immersive multiplayer worlds"
"but throughout live service as we continue to grow the game and community for years to come"
"Our first game is a team-based action game that draws inspiration from fighting games, platformers, MOBAs"
Jesus. Does Sony ever learn? Like if they want to partner with them that's cool and all but buying the studio right off the bat? It's insane thinking after all the money they've just lost from Concord, not to mention the lack of actual hype for Marathon. Who is making the decisions here?
Can't believe they killed Japan Studio, London Studio, and Pixelopus for this, Destiny, and Concord.
May 7 (Reuters) - A federal appeals court on Wednesday rejected a legal challenge by the U.S. Federal Trade Commission to Microsoft's (MSFT.O), opens new tab $69 billion purchase of “Call of Duty” maker Activision Blizzard.
The San Francisco-based 9th U.S. Circuit Court of Appeals upheld a lower judge's order that said the FTC was not entitled to a preliminary injunction blocking the deal, which closed in 2023.
Final nail in FTC´s coffin!
It was a lost cause from the start and a waste of taxpayers money!
This FTC case provided fascinating insight into gamers' views on economics/politics. It's very common for gamers to blame capitalism for many of the negative trends in the industry, but as soon as the U.S. government started exercising one of the most recognized limitations on capitalism (monopoly regulation), most gamers turned into libertarians and starting spouting Republican talking points (or at least pre-Trump era Republican talking points, lol) on "government staying out of the way of private businesses."
I remember when certain people here were saying they weren't going third party, guessing to recoup that 69 billion they are doing just that.
To be honest as a long time ps gamer, this deal initially made me panic.
but if I had known that it make MS u-turn on exclusive strategy, I would have happily joined xbox fans supporting the acquisition.
IGN : One former Bethesda developer has cautioned that loading screens will probably always be a part of its games because of the way they're designed. Here's why.
Thanks for the insightful information!
Now I wanna see if all those that were complaining about loading screens on Starfield will give a hard pass on both upcoming Bethesda RPGs like TESVI and Fallout 5.
If you can´t stand load screens, stay away from those games. Period!
It's a design choice they've chosen. RDR2 kind of proves the whole 'loading interiors' or 'having different events go on' isn't what's stopping it.
Ok but you can still have more seamless "loading screens" starfield has no excuse for how much its gameplay flow sucks. You're basically saying it will always suck because we don't want to spend the effort on improving that aspect. Hell every open world survival game has object permanence, from valheim to the forest, and that doesn't have tons of loading screens
I haven't played oblivion as yet but does it have loading screens? No one is talking about it.
Fun fact, the remastered version of days gone still has loading screens. It is not the instant load like you see on PS5 and series titles but you will have to wait a bit to load into certain sections. I am not sure why they didn't polish them out and no one is talking about it.
20? Out of those, there better be a new Armored Core, Elden Ring DLC (I know....), and Dark Souls 4.
20? That’s like close to all PS studios combined…