Wccftech interviewed Gergo Horvath, a Graphics Programmer on Gaijin's Dagor Engine, about the PS5 Pro updates now live for Enlisted and War Thunder.
Video Gamer: "Earlier this week, we released a story that the source code and in-development assets for both Fallout and Fallout 2 were lost. According to series creator Tim Cain, and as far as he knew, the source codes for both of the original games were destroyed. However, that’s not the case."
Rubin: "Thank you! A lot of games, Call of Duty included just focus on how to make the most money possible out of the player base. They rely heavily on FOMO marketing and EOMM matches. But I feel like it used to be just more about the quality of the game which would drive players to play. And that means making the game more player centric. i.e. less engagement based tactics and higher quality experiences for the players. Better maps, modes etc. In other words your game should have a high player count because it's good and people want to play it rather than people playing it because the game has a $250M marketing budget. Everything is just said is very simplified as it would take too long to really go into it. One last simple analogy. Be more like Larian, less like Activision."
Lol the producer of xdviant a cod clone in every shape and way, including the micro & fomo is piss off his game getting shut down.
Yet you work for another scummy company like Ubisoft that fight to flood single player games with useless battle passes, predatory microtransactions and to take away player ownership of the games they pay for.
This twitter post exposed this fool
Astral Chain director and Nier Automata designer Takahisa Taura has finally confirmed his exit from PlatinumGames, following months of speculation.
https://www.pushsquare.com/...
I've had a PS4 Pro since launch and it was absolutely awesome. I loved it. I've also got the PS5 Pro and guess what? It's awesome too.
it should have been a replacement console instead of some upgrade which would have dropped the price being sole option.
The PS4 Pro was a bigger leap in raw performance but the PS5 Pro feels like a bigger leap overall thanks to PSSR and RT. Being able to get a near 4k image at 60 fps and even RT on a console is amazing.
At this point Sony is just offering a product better than a PC for the price.