Stellar Blade is one of the latest titles to be scrutinised by Digital Foundry for its ongoing PS5 Pro coverage, with John Linneman confirming Shift Up’s action-adventure game benefits from a huge visual improvements thanks to the use of Sony’s PlayStation Spectral Super Resolution (PSSR).
Someone at Shift Up screwed up and accidentally released the Stellar Blade update intended for June 11 available temporarily.
Meet Eve and Tachy — this motion comic launches you into the heart-pounding world of Stellar Blade.
CG writes: The Stellar Blade PC demo dropped yesterday and here are two gameplay videos running at max settings in 4K using an RTX 4090. The gameplay feels polished but somewhat dated in our opinion (as are the UE4 visuals). The game seems like a cross between Bayonetta and a souls-like without the punishing deaths. However (and PS5 fans can attest), the fan-service is “refreshing” in a sea of Western developed titles shying away from sexualized lead characters. Bravo SHIFT-Up, take our money when the game releases June 11th.
I love the visuals and I think they look absolutely great. Games don't need GPU breaking lighting models in order to be fun.
dat PSSR ass..... wowza
GOTY contender - glad to see them still making this game even better.
Glad I held out playing until I got my Pro! This and FF7R will be great!
I beat the game but I still need to finish up the platinum so I will definitely do that on the Pro. One of the best games of 2024
I want to upgrade to Pro even more because of this video!