320°

No Man's Sky Now Runs At 8K On The PS5 Pro

Press Start writes: "It’s been a super cool week of discovering how games utilise Sony’s new PSSR technology on the PS5 Pro, but one of the most fascinating was how Hello Games have utilised the technology for No Man’s Sky.

As confirmed by the team, the game now runs at 4K/60FPS and if you have an 8K display, you can also run the game at 8K/30FPS."

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press-start.com.au
Cacabunga186d ago

If it’s the new gen patch then yes not bad at all.

VenomUK186d ago

Watching Digital Foundry's PS5 Pro review today I learnt that 8K is also known as... 4320p! 😲

Cacabunga185d ago

Venom

540SD/1080HD/2160UHD/4320.. 2 multiples

ABizzel1185d ago

@cacabunga
Pretty much, except 720p is actually considered HD, and so on…

720p is HD
1080p is considered Full HD
1440p is QHD / QuadHD / sometimes 2K (however, 2K can be multiple different resolutions depending on the media)

Cacabunga185d ago

AB

720p isn’t full HD. Screens with 720p 1080i were just labeled HD ready.
Same as 900p we have seen a few times, not quite full HD but just a scaling due to power constraints.

ABizzel1185d ago

I never said that, I said 720p was HD and 1080p was Full HD.

+ Show (2) more repliesLast reply 185d ago
Amplitude186d ago (Edited 186d ago )

Yeah. Er, well... not really.
I could get 8K on my laptop with DLSS, especially at 30fps.
I wouldn't though cause 8K TVs aren't real. Nobody owns one, and no companies even make them anymore other than one specific special order Samsung model (to my knowledge)

It's cool cause cause I love tech and im curious what it looks like, but I'm not particularly impressed till I get to see it. Could and likely does look worse than the 4K mode as far as settings go...

Still, insane they're still updating this game for free. Mad respect.

mandf186d ago

Sony makes one look stuff up man

badz149186d ago

8K on your $700 laptop? Much be nice living in lala land

Amplitude185d ago (Edited 185d ago )

@badz:
yea. It's got an i9 and a 4060 in it.
With DLSS Ultra Performance, a low res and possibly even frame gen, I'm pretty confident I could run games at 8K. That's my point, we dont know what settings or native res the 8k/30 PS5 version is running at, therefor its hard to immediately be impressed at the idea of it's existence. If it looks like the launch version of Ark for Switch, but at 8K/30, is that still impressive?

I'd obviously rather 1440p/60 DLSS Quality without frame gen, higher settings and RT features turned on, either way

ABizzel1185d ago (Edited 185d ago )

@badz149

Gaming laptops/desktop, specifically the RTX 4000 series have been a HUGE boost to performance not because of hardware, but because of their software feature set. For anyone on PC with the 4000 series, there’s no denying that DLSS 3.0 is the best software solution for maximizing your game performance through DLSS and Frame-Gen often pushing the 4000 series up 1 - 2 tiers above the last generation of GPUs (3000).

So yeah a 4060 laptop is probably capable of playing No Man’s Sky in 8K@30 with DLSS and Frame-Gen. The PS5 Pros GPU is still natively more powerful, but the software suite NVIDIA has is the industry standard for a reason and step above anything else when it comes to the combination of image reconstruction + frame generation.

@amplitude

It’s a feat regardless. Even if they didn’t update the graphics from the PS4 version it would still be 8K@30fps Medium settings. But the base PS5 version had already been upgraded to a combination of High and Ultra Settings, so if it’s still using that version (which I’m willing to to bet it is), then it’s even more impressive especially for a console.

+ Show (1) more replyLast reply 185d ago
darthv72186d ago

...so that means the PS6 will be 8K/60

Lightning77186d ago

For certain titles I think next gen consoles will finally output 8k.

Again for certain titles. Maybe even a s lmao amount, but hey it's a start.

VenomUK186d ago

@darthv72 "so that means the PS6 will be 8K/60."

Vampire Survivors -definitely.

Christopher186d ago

I hope it will just be 4k/60/UltraQuality/RTX4k/etc.

andy85186d ago

Hopefully not 8K is beyond stupid

KyRo186d ago

8K TVs still aren't selling a whole heap. I work in a store that sells TVs and the vast majority of people can't see the difference between it and the 4K OLED next to it. I feel you'd a pretty large screen to notice the difference.

883186d ago

And that's being kind...

Neonridr185d ago

now all we need are 8K displays. Good for the 1 or 2 people here that own one of the 1 or 2 out there.

ABizzel1185d ago (Edited 185d ago )

Courtesy of PSSR 2.

I honestly don’t see how they make a PS6 that’s drastically better than the PS5 Pro. CPU performance will be much better which is great for higher FPS games and game development (physics / logic). But GPU performance I struggle seeing them getting much more than 2x or 2.5x the GPU performance even in 2028 for a $599 console launch price, unless they give up on price all together since Xbox is no longer competition.

That’s where AI comes into play to create a true generational leap. If PS6 games are natively developed for 1080p or 1440p (1440p make more sense for less pressure on the CPU) and use AI and frame-gen to boost up to 4K or higher in less demanding games, then a larger emphasis can be placed elsewhere such as graphics / physics.

Zen 6+ AI-Laptop CPU
RDNA 6 high-end laptop GPU (with RDNA 7 features)
24GB GDDR7
1TB / 2TB NVMe Gen5

Kurt Russell184d ago

I hope that isn't the focus. I would rather a smooth gameplay experience + using the extra grunt for world building, better AI logic etc.

This current gen I feel the continued focus on resolution has allowed it to feel flat. Last gen we were all upgrading to 4k TV's, so it was an interest particularly with the PS4 Pro + Xelite variants... making them good options. This gen I thought with the better CPUs we would have had more of a focus on utilising it for new gameplay experiences. That hasn't been the case.

I don't see a big consumer appetite for 8k screens right now.

+ Show (3) more repliesLast reply 184d ago
Cockney186d ago

Put 8K back on that box sony

Eonjay186d ago

Actually if they can downsample this is a huge benifit.

Amplitude186d ago (Edited 186d ago )

Probably not really. You'd be rendering at a native res less than 4K [say 1080p] to upscale to 8K to downscale to 4K.

It'd actually be an absurd use of resources when you can just render at a higher native res [say 1440p] and upscale to 4K for likely a massive boost to performance, and an identical looking game. Or better, on account of the native res bump

Downsampling is nice for AA but I question the benefits once machine learning upscale methods are involved. Would love to see a comparison though, cause I'm definitely making some educated guesses here.

DarXyde185d ago

Not sure that's possible on a non-native higher resolution.

If anything, I would think it makes more sense to drop native resolution, pack in higher image quality, and use PSSR to upscale.

dveio186d ago (Edited 186d ago )

Jeez. 8K.

I really, really hope the next generation of games on PS6 and Xbox Next just stick to 4K/60 - wether natively or upscaled through PSSR or 'XSSR'.

Or in other words:

Just let us have and enjoy one console generation with consistent 60fps. And don't chase dreams.

(Like Raytracing that brought PS5 and XS down to their knees.)

186d ago Replies(1)
Show all comments (38)
160°

No Man's Sky is back in Steam's top-sellers chart after massive update: "This is humbling"

The game just keeps growing

Read Full Story >>
gamesradar.com
Inverno99d ago

Humbling the whole industry.

Nacho_Z99d ago

Gold standard for how to support a product after launch. So much love poured into this game and they haven't asked a penny for it.

Levii_9299d ago ShowReplies(4)
Spenok99d ago

I plugged in my PSVR2 just to hop in again, and I'm in love all over again.

JunonZanon98d ago

Cool, really looking forward to Light No Fire also.

VileBrute98d ago

Hope we get a release date soon on this.

C-H-E-F98d ago

I love it, glad they are getting the love they deserve. Rocky launch but they've spent the last 2 console generations making it right.

Show all comments (12)
300°

No Man’s Sky’s latest update introduces billions of new stars, planets, and more today

Sean Murray, Founder, Hello Games: "Hello! Today we are releasing one of our biggest updates for No Man’s Sky. We can’t wait for you to see what we’ve been working on."

Read Full Story >>
blog.playstation.com
Terry_B102d ago

That for sure..but while both games share some elements, they are both as different from each other than lets say..Street Fighter and Tekken.

102d ago Replies(2)
kenpachi102d ago

They really put other devs to shame with the amount of free updates they keep putting out.

thorstein102d ago

Not just free updates, but free versions. I bought this on PS4. I received the PSVR, PS5, and PSVR2 versions for free.

fr0sty102d ago

Gran Turismo 7 is the only other game that comes close.

JEECE102d ago (Edited 102d ago )

"now there are new worlds to explore with a level of variety no one has seen before."

A level of variety no one has seen before? The devs have been working on this, and I'm sure there was QA of this update, so clearly those people have seen this level of variety before. Just another lie from Hello Games.

/s

thorstein102d ago

You might have to spell out /sarcasm

Gamingsince1981102d ago

Seems like a few people don't understand sarcasm lol

MrDead102d ago

It's been a couple of years since I've played, and I have that itch again.

There's nothing quite like this game. Truly awesome work.

Dirty_Lemons102d ago

I loved this at launch, even with all its flaws. I really should try it again now it has transformed so much.

102d ago
Show all comments (29)
120°

No Man’s Sky Dev Hello Games Hails 'Very Positive' Steam Rating

No Man’s Sky developer Hello Games has hailed hitting a ‘very positive’ Steam user review user rating for the first time, eight years after the game’s controversial launch was slammed by players.

jwillj2k4163d ago

Responding to your post to me.

Prior to launch

Sean literally went on television and said the only way you can see yourself is if someone else runs in to you. But that would be incredibly rare. Then he goes on to say it’s a shared world so if your friend destroys one planet, you’ll be able to see those changes in your game, which was another lie.

These were the reasons we bought it for $60.
Here’s a reminder in case you weren’t round back then.

https://youtu.be/cJ-tgaE37U...

neutralgamer1992163d ago (Edited 163d ago )

People make mistakes they got a 2nd chance and actually did good with the resources when we have developers supported by huge publishers who stop patching games months after launch

These were first time developers who didn't know how to handke all the hype and kept saying yes to all questions. Yes whatever they did and how they release the game at launch was not right is not right but the way they handled it afterwards and fixed so much and released so many free expansions they deserve credit for that

Mass Effect Andromeda and anthem are clear example of that

jwillj2k4163d ago (Edited 163d ago )

Im told im lying so i come with proof and somehow im still wrong here comes the copium 😅🤣🤣 🤣

CrimsonIdol163d ago (Edited 163d ago )

He dreamed big but couldn't deliver by launch. That video hasn't aged well, Almost all of those "bullshit" counts have actually been delivered upon. I've no doubt this was the original goal but was just too lofty for a small company in the time that he had. His interviews closer to launch weren't nearly as grand as he clearly realised where he had to cut back on ambitions but the damage had been done as an inexperienced guy trying to be the media guy as well as make his game. He made mistakes but hats off to him for dreaming, and yet another warning to people who get overhyped by something prelaunch not to drink the kool-aid and manage expectations.

thorstein163d ago

That video is old and half of it was debunked. But it also doesn't contradict what I said below nor does it contradict what Sean said.

Psychonaut85163d ago

I think it was on Colbert that Colbert asked him if you’d be able to grief your friends, and Sean said yes. That’s an empirical lie. I think Sean is a next gen Peter Molyneux. When they announced Light No Fire (I think it was the Game Awards) Sean started bloviating again and Geoff literally cut him off to keep him from saying anything stupid. I don’t know as it’s from ill will, I think he’s genuinely excited about the projects and starts describing what’s in his head instead of what is guaranteed to be there, very similar to Molyneux. But to act like he didn’t misrepresent things is simple blindness. Thankfully they ultimately delivered on the vision, which Molyneux rarely does.

CrimsonIdol163d ago (Edited 163d ago )

I've a lot of love for Molyneux too. I know that's not a popular view. He had dreams bigger than his studios capabilities too. I'd rather dudes like this that try big and fail rather than all these boring as games we usually get. There was more creativity and interesting new mechanics and genres that came out of the glory days of Bullfrog and Lionhead than there's been out of the entire AAA gaming industry since.

+ Show (3) more repliesLast reply 163d ago
jwillj2k4164d ago

Good for them, but this is not the model we want to continue following. A bunch of empty promises and lies at launch. That being said they didn’t take to blaming the reviewers and self-pity. They buckled down and fixed their game. Good on them.

isarai164d ago (Edited 164d ago )

I really wonder just how much of it was true before they lost nearly everything in that flood and had to restart from a super old build after the announce trailer

Zeke68163d ago (Edited 163d ago )

@jwillj2k4
This has got out of hand, please check previewtrailer of the game and you see everything was in the game at lauch but that creature running and mowing down trees. Those animations wasn't in the game but every thing else was. And almost forgot, that spacebattle also came later.
I know because I platinumed the game in the first week and it was *great*.
Many people got bored and thought that it was an all out simulator with stuff that Hello Games *NEVER* promised but you know how forums and comments are, someone make something up and everyone that never played the game think it's true.
After that they released *over 35 named updates* *FOR FREE* so of course they deserve good ratings!!!
If you bought the game at launch for 10$ and thought it sucked, you probably believed in all the *forumlies* to begin with and that's on you imho so "A bunch of empty promises and lies at launch" is simply not true...

jwillj2k4163d ago (Edited 163d ago )

Even as you wrote your post, you’re contradicting yourself lmao..

Everything was absolutely NOT at launch.
One of the biggest lies was “no two people will ever meet, however, if they did go to the same location, you would see each other”. This got me and my coworkers buying this at full price. I think it was around two hours after the game came out that the people proved he was lying.

Zeke68163d ago

As a singleplayer 100% I never even thought about that one. I give you that one. ;)

thorstein163d ago (Edited 163d ago )

@jwill

It's literally in a Game Informer article where Sean states they won't be there at the same time and won't be able to see each other. The article was written before launch and literally was called "Stop Thinking of No Man's Sky as a multiplayer game." In that Sean states that there are "great mp games out there, if that's what you want go have fun with those, our game isn't that." (paraphrasing).

Just look at this reddit thread: https://www.reddit.com/r/No...

Found the exact quote: "I guess the whole of the entire community could organize to go to one specific spot and then they would find that they weren't all there at the same time." -Sean Murray

@zeke those large space battles were rare but in at launch. There are old YouTube videos confirming them.

Zeke68163d ago

@thorstein Ok, I guess I missed them then. Or just passed them minding my own business and not really put that one in memory. I just remember I had lots to do and it was fun for me from day 1. Seems alot of people online can't handle that people like myself actually liked the game from day one but I don't care tbh.
I play it in PSVR2 and I enjoy it, expansion after expansion. :) A great game just gets better and better as times passes by. Worth the inital price x 1000 for me.

thorstein163d ago

@zeke

Absolutely. My platinum was in August 2016. I played in VR too. I have moved on but only after amassing 650 hours.

I love the game and will go back to it on occasion. I knew it wasn't for everyone but it was the game for me.

JEECE163d ago

No Man's Sky is such a great example of gamers just creating a narrative and ignoring all contrary evidence. Even if you buy the idea that Hello Games falsely advertised the game in the first year or so that it was being developed and advertised, you could literally watch long previews in the months before launch that showed what the game was going to be. So even if they "lied" in 2013-2015, you really couldn't claim to be deceived by that in Fall 2016 when you could watch long previews that Spring.

The whole "they promised Destiny style multiplayer" is the worst lie of all. As @thorstein points out, Hello Games was going out of its way two years prior to launch to get people NOT to think of NMS as a multiplayer game. Screenshots of the article he referenced can be read here:
https://imgur.com/0BxODLP

It's also astounding to me that people assumed that everyone in the entire world was going to be on the same server. That's like joining a random server in COD while your friend is on the same map on another server, going to the same location, and getting mad at Activision because you didn't find your friend.

+ Show (3) more repliesLast reply 163d ago
KwietStorm_BLM163d ago (Edited 163d ago )

Get over it. It a videogame. It's been years. They not only addressed every complaint, they have gone well beyond anything the game could have been initially, even if it had lived up to expectations. So much about what they "lied" about was blown out of proportion. People still whining today are like scorned ex girlfriends.

jwillj2k4163d ago (Edited 163d ago )

We’re commenting on an article. No one asked for you to chime in so if you don’t like it leave.

raWfodog163d ago

Congrats Hello Games. Even though I believe they redeemed themselves years ago, I'm glad that they kept up with the constant improvements and free content updates. It shows that they value their IP and I look forward to what their new game will bring.

mastershredder163d ago

Yeah, NOPES and Sean and his crew can go eat a sack of dixs. Biggest bait and switch by a completely unprepared team. You can keep singing this “they fixed it” years later BS all you want. Don’t care about the crap they added, this broken technical marvel still clips through the environment in a what became a giant disingenuously marketed tween game.

“very positive”. it launched 2016….and you are STILL worried about the game’s reputation (now patched several times). That says all you need to know. Get real.

Psychonaut85163d ago

A bullshit launch, but they legit earned the comeback.

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