390°

After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games

In a devastating statement issued today, Sony announced the closure of two studios it acquired under co-CEO Hermen Hulst’s tenure – but it’s not deterred it from chasing the live service gravy train. The executive said that “expanding beyond PlayStation devices and crafting engaging online experiences alongside our single player games [is key] for us as we evolve our revenue streams”.

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just_looken226d ago (Edited 226d ago )

They want that one game to make all the money but if you spend hundreds of millions to make a billion how is that sound finical decision?

If you take into account the cancelled live service games the concord disaster there canceled mobile game and coming up the fair games disaster we could say they spent around 500million so i guess marathon is going to make 600 million in the first year to make it all worth while? like sure sony good luck on that.

Edit: Forgot that amazon secret level deal coming up for concord will that air how much did it cost?

Cacabunga226d ago (Edited 226d ago )

The idiot who is killing the brand as we watch.. keep it up buddy .. soon ps games on mobile as well. Mark my words

just_looken226d ago

@Cacabunga

Do not worry there on that right now

"PlayStation Studios Mobile Division operates separately from the console business, and is focusing on producing mobile titles using new or existing PlayStation IP."

https://www.gamesindustry.b...

https://www.theverge.com/20...

Cacabunga226d ago

Looken

I never read that before but I’m hating the fact I was right in my post.

Sad times indeed and not seeing them getting better…

VariantAEC222d ago

Honest question. Do you even read what you've written before clicking "ADD"?

+ Show (1) more replyLast reply 222d ago
Sonic1881226d ago

Aka Herman Hulst and Jim Ryan

S2Killinit226d ago

@Valkyrye
No you are the dumb one. MS’s recently announced that the acquisition of Activision means it has 20 1 Billion dollar franchises. These are live service games (gaas games). In fact MS is solely focused on gaas. Everything they make is made with an eye on turning it into a gaas game.

Sony is releasing single player games, (which I love them for) but they cannot live in a bubble unless they want to turn into Nintendo. If Sony wants to compete they can’t neglect service games because these make huge profits.

So yeah. You are the dumb one if you don't understand that, not Sony.

thesoftware730226d ago

S2,
" unless they want to turn into Nintendo."

They wish!

maniacmayhem226d ago

Just write "what about Microsoft" and move on. Everything else you write is either pure sony shill or lies.

Cacabunga226d ago (Edited 226d ago )

Most clueless message I came across in a long time..

Gaas making huge profit, you mean 1 out of 50 makes profit.. in the meantime we are waiting for something decent from their 1st party studios.

I would have sold PS5 2 years ago if not because of some decent third party games. (Dead Space, Silent Hill, SF6, FF rebirth, Stellar Blade, RE4, RE8)

With PS4 I can still play most 1st party games cross gen I still didn’t get anything out from buying PS5 just yet.

Ghost of Yokai?? It’s in a year I could wait until then and buy a bargain console to play it.

Grow up and learn to analyze better, put fanboy views to the side. I have almost 100 platinum the vast majority is Sony 1st party titles. This gen I only got plat of Astro 1.. rest is cross gen.. so yeah.. pretty deserted

ChronoJoe226d ago

I'm not calling anyone dumb but you're right. Sony can't ignore GaaS. These singleplayer games they release are all good and well, but these gas games have a stranglehold on player attention and the singleplayer space is getting proportionally smaller, each year.

If Sony don't find ways to generate that ongoing revenue and ultimately, captivate players with long-term connections to games they want to come back to, monthly, weekly, daily, there will be nothing left for them in 10, 20, 30 years time.

Knushwood Butt226d ago

Didn't get the Returnal plat?

+ Show (2) more repliesLast reply 226d ago
TheNamelessOne227d ago

We all knew that.
Doesn't mean the players, themselves, think it's a good idea.

S2Killinit226d ago

Yup, the players dont even know what they want. Helldivers is a service game. And it is great. It is critical that Sony competes in all genres. They cant allow MS to be the only one with gaas games (pretty much all they made is service games now).

VariantAEC222d ago

Everyone forgets the latest to enter the GAAS domain is PS. Nintendo even had Splatoon, but no one wants to talk about these comparisons honestly.

ApocalypseShadow227d ago

I'm going to leave this here just in case of approval. I find it interesting how gamers are blaming everyone under the sun and saying good riddance to online failed games or the developers. But not at all taking any blame for what happens. Sony's quest to make online games is because you were constantly asking for them. But it seems, only if it fits into your past memories of what online is supposed to be. I'm a single player gamer. I really don't care about online. But I do care enough to know that a lot of you share in the blame of Sony spending the time and money to give you what you want but in a new IP. You just like to shit on them when they don't fit your own personal wants and entitlement....

Here it is again slightly modified:

It's terrible that these developers are losing their jobs. But at the same time, gamers can blame themselves too for what happens. Acting like it's none of your faults the games tank. You shit on them before hand then act like you don't have any responsibility for their closers.

I blame Jim. I blame Herman.

But you all have to accept some blame as well. Point blank. A lot of you were asking Sony to make online games at the level of their single player games. You wanted Killzone or Resistance or Mag level of online gaming. If they had just tacked it on a single player game, you'd blame them if the single player game was not that long to play or didn't have enough content or whatever. You would then turn around and blast them for not having a road map of new content pouring into the online portion of the games. Wanting new weapons, new characters, new levels made for you on a consistent basis. Well guess what community? All that extra shit fed to you on a constant basis is what most of these live services are doing. That's LIVE SERVICE. Hell Divers 2 got it mostly right but I seen complaints about that game's content. You still complain.

You can please some of the people some of the time. But not all people all the time. You can't just blame them and leave yourselves out of it. I don't play online so I don't include myself into the picture. But looking from the outside, a lot of you wanted multiplayer games. They have tried to deliver that but in new Ips. And you shit on them. Maybe they'll take an existing franchise out of mothballs to deliver what you've been begging them to do. But don't act like you're not part of what happened to these games and developers. And it's dumb to think Sony should put all their eggs in one basket and only deliver single player games when there's gamers out there that play online and love it just as much as we love single player. Selfish much? Take a long look in the mirror. It isn't just because of money they are trying. You asked them to..

P_Bomb227d ago

I never wanted needed or asked for a hero shooter. I did ask for Factions 2 tho, but they cancelled that. As such, I don’t feel I owe them anything.

-Foxtrot227d ago

"I did ask for Factions 2 tho, but they cancelled that"

Even then people didn't ask for some ambitious Factions sequel which would end up being its own separate game, people just wanted an upgrade version of Factions continuing on from the first game but far more refined which you could have played in TLOU2 at launch.

P_Bomb227d ago

Exactly! Just keep it simple, count me in on that.

S2Killinit226d ago

You are proving his point. You want something, but only that thing, and bash it if its not exactly that. That is what he is saying.

P_Bomb226d ago

@S2
I’m under no obligation to support Concord. I’m not “shitting on them”. I certainly don’t have to “look in the mirror” like I’m the reason for the studio closure lol! That’s ridiculous. I’m not a bank with endless money. If Sony is that desperate, get a loan.

+ Show (1) more replyLast reply 226d ago
Lightning77227d ago

Huh? Sony revealed they were doing LS in 2021. They did it for expansion, variety and ways to get on PC.

Sony made these decisions themselves. Not some Twitter pole asking what do y'all think of us doing LS?

S2Killinit226d ago (Edited 226d ago )

MS just boasted that after buying Activision they have 20 billion dollar franchises. These are LS games. Why is Sony being singled out for making LS? Especially when at least Sony also makes quality first person games.

This whole fake outrage is interesting.

226d ago
CrimsonIdol227d ago

Who asked them to? People on this site or just the vague "you"? AFAIK people on here have been holding up live service games as a punching bag for years rather than something to strive for. You know, it's like "Sony makes great story driven single player games and all M$ does is shitty live service games" or "I hate how Ubisoft injects live service crap into their single player games". That kind of thing.

S2Killinit226d ago

MS is solely focused on LS. They bought Activision precisely because of the LS franchises like diablo, call of duty, world of warcraft, etc.

MS recently boasted to having 20 Billion dollar franchises to a standing ovation, these are LS games.

Sony needs to compete or go obsolete. As a single player gamer who loves Sony’s single player games and vision for future of gaming, I want them to compete in LS space so that their vision of gaming doesn't lose out to MS’s pure LS future.

CrimsonIdol226d ago

Well there you go. Someone asking for more live service games from Sony. They Live!

Inverno227d ago

Across various industries consumers are quite literally telling these companies exactly what they want. But these companies then behave like genies and give us what we ask for but not what we expect. You're right, last gen I remember seeing people comment how SONY should make more MP games. People's expectations were a new and improved MAG, a new WarHawk, new Twisted Metal, MP games of quality that match the standard of what we had the gen before. Instead they've put more money than ever needed into things that they didn't need to at all.

Factions didn't need to be anything other than just MP for Last of Us 2, blowing over 2 billion on Bungie was a colossal waste, putting out a paid hero shooter into a market dominated by f2p options wasn't exactly smart, but all those were their decisions. The consumer doesn't need to take partial blame cause the consumer isn't present in the decision making progress. As for people asking for more content faster, they call it "live service" because content is promised at a constant stream. This wasn't much of an issue when devs back in the day promised support and eventually put out more content that we were happy to wait for. The drip feeding of content breeds that kind of mentality.

S2Killinit226d ago

Are you also complaining about MS’s LS push? Call of duty is released, its live service, diablo too. Starfield, sea of thieves. You can keep going back, its all LS. So if Sony wants to remain competitive, they have to compete in all genres.

CrimsonIdol226d ago

Live service is not a genre. And I would argue that *SOME* distinction needs to be made between predominantly single player (or single player capable) games that include multiplayer and additional support over time and stuff like Fortnite and Overwatch. I think people don't mind having their games updated and additional options, that's not the issue. It's missing out on the core game in favour of JUST the live service elements.

To me there's a big difference between those games and Minecraft, No Man's Sky, Starfield, MS Flight Sim and the like. These are games I would play/buy just to play the game. I don't think anyone's upset that AstroBot is getting extra updates for custom levels and challenges to keep engagement, it's this shift to exclusively multiplayer experiences ENTIRELY designed around the live service model that I think rubs some people the wrong way.

I don't hate live service games if they're done right, but I don't think Sony needs to produce these games to stay competitive. They and Nintendo have been doing just fine on the backs of their single player behemoths. Their main problem at the moment is there aren't enough of them. There's only so many times that people will keep rebuying Horizon and The Last Of Us over and over, and this good game vacuum seems to be a direct result of the the pivot towards grindy multiplayer games.

Eonjay226d ago (Edited 226d ago )

Agreed. This is what myself and millions have actually asked for. I play online games and single player games and like both. There is however an entitled element to demand everything be catered to their own desires. They puff on nostalgia like it's a virtue and are trying to entrap Sony.

It isn't enough for these people to keep getting what they want, they have to actively work to destroy anything not designed for them.

They truly think that the world and everyone in it should revolve around them. They don't know how to back off. They are the Karen's of gaming. Entitled, obnoxious and non productive.

MDTunkown226d ago

What are you talking about ? Nobody asked them for an overwatch clone while that genre is dying. It’s also 2024, there are tons of different multiplayer games around and most are free also most mp players sticks to one game. I also seen a lot more people been asking Sony for days gone 2 than multiplayer.
Then you ad:
“I don't play online so I don't include myself into the picture.” You don’t know what you are talking about but you can’t be blamed, it’s everyone else fault. Good job.

S2Killinit226d ago

They made a game and it was a miss. You were not the target audience. This is perfectly understandable. What are you having a glitch about?

226d ago
crazyCoconuts226d ago (Edited 226d ago )

Even if there are people here asking for a game like Concord, do you think a Sony exec is reading that comment and making decisions based on it? I certainly hope not lol
Before investing millions, extensive market research is done to understand who your potential customers are and how much they'll spend on your game. It's all on Sony.
I'm sure they're aware of the concentration of online gaming and the risks of trying to break into that space with a new game. But they chose to accept the risk. Were they too cocky? Did they miscalculate the risk? I don't know. But it's certainly not due to our casual conversations on message boards about what kind of games we'd like to see

thesoftware730226d ago (Edited 226d ago )

Shadow, This again?

What a stupid argument!

what you are saying is a problem, and blaming gamers doesn't apply.

Here is an elementary example,
If I ask for a 20oz Rib Eye steak at a restaurant, and they bring me a dry-ass piece of meatloaf...guess what? I'M NOT GONNA EAT IT, and I sure as hell ain't gonna pay for it!

# 2 just to drive it home.
Gamers loved Rocksteady and the Arkham series, and even if the quality of some of the titles went down a bit, they are still very solid games. If another one was made, it would have a nice audience willing to buy and play it. You know what we got instead? The terrible, Suicide Squad:KTJL, a game no one asked for at all! So it flopped hard.

The bottom line is gamers want good products and they want what they want, and that is not a problem, that is how shit works. Sony is known for extremely good Single-player games, and that is what the fanbase loves. They are very inconsistent with that type of game for over a year now(1st party) but manage to shove out Gaas bullshit, its not even Gaas fault, Concord was crap! You are literally blaming gamers for wanting Good products, and not shit...It's not one gamer's fault that Concord sucked ass, and it's not one gamer's fault that Sony wants to increase revenue using Gaas, it's literally a company decision.

Armaggedon226d ago

Gamers dont take accountability, that much has been shown.

cloganart226d ago

You do have to consider that N4G here is a quite minuscule group that mainly focuses on Single Player experiences.

It's a much smaller microcosm that appreciates Campaigns more than a lot of the Online players.

The comment section has been critical of GaaS since... damn, since the site launched I think. We've had some Destiny love when it launched first but that was it.

Knushwood Butt226d ago

You very occasionally see Fortnite related news sneak through here, and if it does NOBODY comments on it. So nobody is interested in Fortnite?

VariantAEC222d ago

It is also the shareholders that are pushing this and for some reason open free stock trading comes with strings attached like satisfying the needs of investors over the customers companies are actually trying to appeal to.

+ Show (9) more repliesLast reply 222d ago
Knightofelemia227d ago

So learning a lesson from Concord was a no go time for round two?

Eonjay226d ago

We haven't even seem it yet.

226d ago
just_looken226d ago

They did learn what was the lesson?

How to recall a game on mass via PlayStation 5 and steam

S2Killinit226d ago

What do you mean? You mean if a LS game didnt hit, they have to stop making LS? Wtf.

Because Concord was bad, Sony shouldn't have made Helldivers?

Also, MS only makes LS. Almost everything they have is LS. They boasted that after buying Activision they have 20 Billion dollar LS franchises.

But Sony isnt allowed to make their own? Wtf.

-Foxtrot227d ago

"Single player games are taking longer to make and costing more money than ever"

Yes because they think every game needs to be some AAA technical marvel which has super ambitious goals when what we could have is games similar to Astro Bot

There's two teams usually in most of their studios, why can't one be the AAA team and the smaller team be the AA one? The AA team could do a brand new IP or take some of their old IPs like Ape Escape, Dark Cloud, Legend of Dragoon, Jak and Daxter, Parappa the Rapper or MediEvil for example which most likely won't need some insane budget.

Tacoboto227d ago

I'd be more than happy if Naughty Dog could craft bangers closer to the lengths of the original TLOU and Uncharted trilogy.

Crazy that we got all four of those, and Left Behind, in just the PS3 era alone. Surely their shorter lengths helped push them out quicker and with more focused stories. It felt like a win-win.

-Foxtrot226d ago

Also you have to think apparently the PS3 architecture was a bitch to develop for but they still managed all of those games always pushing each one. The glow up from Uncharted Drakes Fortune at the start of that gen to The Last of Us during the last year before the PS4 came out is insane.

Knushwood Butt226d ago

Just curious but if you couldn't list Astrobot above, which game would you use in its place?

-Foxtrot225d ago

Puppeteer maybe but that was the PS3 days

I think my point is they acted like it was AAA or the highway and then you have Astro Bot recently which shows that great AA with a reasonable budget / team size is doable.

Knushwood Butt225d ago

Sure, but Puppeteer was more like a hidden gem that slipped under the radar. It wasn't a critical darling like Astrobot, and nor did it sell much.

I'm not actually convinced Astrobot has sold that much despite topping a few charts briefly. Where are the legs? In the latest UK chart, Mario Kart, a 7 (?) year old game is in the top 10, but Astrobot isn't.

Anyway, I'm not trying to crap on Astrobot, but just don't believe it's the great financial success that some make it out to be. Nor do I see other studios having the same kind of critical success by trying to catch lightning in a bottle.

Show all comments (119)
70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing21h ago

How about an official level editor for Boltgun?

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused1d 8h ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19921d 4h ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon22h ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

220°

Phil Spencer Teases 2026 As A "Really Special Year" For Xbox

2026 will mark the 25th anniversary of Xbox, and Phil Spencer has teased it as a "really special year" for the games division.

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twistedvoxel.com
TheEroica1d 12h ago (Edited 1d 12h ago )

You got downvotes by pathetic gamers for feeling hopeful about good games coming out next year. Imagine how small your brain must be to downvote someone excited for future gaming joy? It is pretty neat to see people's world view blow up in front of them as they realize Microsoft has put themselves in a driver's seat that Sony hasn't been able to touch all generation.... What's even more pathetic is the same people downvoting you are the same people wishlisting Microsoft games on their ps5s 😂

P_Bomb1d 9h ago

“Imagine how small your brain must be to downvote someone excited for future gaming joy?”

My dude your post history shits on EVERYTHING. You never have a good thing to say about anything lol! 🤣

PanicMechanic1d 1h ago (Edited 1d 1h ago )

“Getting ready for those GaaS reveals! Sony is a shadow of themselves this gen.”

You literally said this a couple of days ago. Start applying the clown make up, you hypocritical jester

derek1d 10h ago

Yep we'll see, they have alot releasing next year.

RaidenBlack1d 7h ago

NGL, next year might be one of the best years in gaming ... starting off with RE9 and GTA VI ...
and then all the good games that's been cooking
Pragmata, Sands of Time, Saros, Gears E-Day, 007 First Light, Blood of Dawnwalker,
Mortal Shell II, Onimusha, Marvel1943: Rise of Hydra
current-gen only Infinity Ward's CoD, Duskbloods
+ My guess: Wolverine, Exodus, Mudang, Crimson Desert, Clockwork etc ...
~ seems like it might get too stacked

1Victor1d 5h ago

@rokos:”Hopefully “
I downvoted you not for been hopeful but because I have seen the same “NEXT YEAR WILL BE SPECIAL “ comment for the last 10+ and hasn’t seen anything special from Microsoft.
I hope next year will be the one that everyone been waiting for since the last 3 years of the Xbox 360, it have to be after over $80 billions spent on acquisitions.

Lightning771d 4h ago

So the new excuse is they don't count because it's from the ABK now huh. I guess all those 3rd party games count even less because they don't own them. According to your always crappy logic.

InUrFoxHole20h ago

Lol. You haven't seen anything special? Do you even game?

OtterX1d 16h ago

Always with the "next year..."! 😂

neutralgamer19921d 14h ago

I don't know they have delivered this year and even last year. And they have a lot more content in the pipeline right now than anyone else. We can't just keep hating on MS

Indiana Jones
South of midnight
Avowed
Flight simulator
Hell Blade 2
Minecraft update
Gears of war reloaded
Indian Jones:expansion
Gears E day
Clockwork revolution
Fable
Doom the dark ages
The outer worlds 2
Grounded 2
Call of duty

OtterX1d 14h ago

How many of those titles were just buyouts of companies that were going about making their games anyways? *Throws cash - "Oh look what we made!"

dveio1d 14h ago (Edited 1d 14h ago )

This list, that's been posted again, and again, and again in every single topic like this, contains almost nothing, literally almost nothing from Microsoft's own creational thoughtprocess.

It's a bunch of former 3rd party IPs.

Now even slowly returning to Playstation in some cases like Indiana, Hellblade, probably Starfield soon too, after they were made exclusively to Xbox on purpose.

Due to Microsoft's lack for own IP material except Halo & Forza. Which, the lack of, was the sole reason for all of it to happen in the first place anyway. Please don't pretend it wasn't.

And just look at all the games that come from Obsidian alone.

You really think Obsidian wasn't already working on Avowed and South of Midnight even without Microsoft buying Zenimax?

Microsoft delivered nothing but cheques.

OtterX1d 14h ago (Edited 1d 14h ago )

@dveio THIS. Lol, this dude thinks Call of Duty wouldn't exist without Microsoft! smh 😂

neutralgamer19921d 14h ago (Edited 1d 14h ago )

Common narrative I see often — that Microsoft shouldn’t get credit for the games its studios release because they “just bought them.” But this viewpoint ignores key context and sets a double standard that other platform holders aren’t held to

No one is saying these games wouldn't exist at all without Microsoft. But let’s not pretend that having a trillion-dollar company backing a studio doesn’t make a massive difference. Obsidian never had AAA funding before the Xbox acquisition. Pillars of Eternity was crowdfunded, and their resources were always stretched thin. Now they’re working on Avowed, with proper support behind it.

Ninja Theory’s Hellblade: Senua’s Sacrifice was made by around 20 people, using borrowed equipment and doing mocap in a boardroom. It was a passion project held together by tape and willpower. Today, Hellblade II exists because they were given resources, time, and freedom — something many developers don’t get unless they’re owned by a company that believes in their vision.

ZeniMax (Bethesda’s parent company) was in real financial trouble before the Microsoft acquisition. Reports and insider accounts have pointed out how much they needed a cash infusion. And while some people want to write off Xbox’s ownership of Bethesda titles, they forget the alternative could have meant layoffs or even closures.

The same goes for Activision Blizzard. Would you really prefer the company to stay under Bobby Kotick, after all the documented workplace misconduct and toxic leadership issues? Say what you want about Microsoft, but their acquisition brought accountability and change to a company that desperately needed it.

At the same time, Xbox gets hated on for doing what every major company does. Sony bought Housemarque, Bluepoint, Insomniac — but no one says Spider-Man 2 “doesn’t count” because of that. Why does Xbox get treated differently for acquiring struggling or undervalued developers and giving them a chance to thrive?

And the idea that Xbox locks games away is outdated. They're pushing cross-platform releases, cloud gaming, Game Pass, and backward compatibility more than any other platform holder. They're not forcing all studios into live service. If anything, their upcoming lineup is less GAAS-heavy and more focused on narrative and creativity — Avowed, South of Midnight, Clockwork Revolution, Fable, Perfect Dark, Towerborne, and others show real variety.

Whether people like it or not, Xbox is now the biggest publisher in the industry and owns the most gaming IPs. But what matters more is how they treat their studios. Most of these teams were previously stuck making AA games with limited scope — now they’re getting the tools and support to aim higher.

So when people say “Microsoft didn’t make those games,” they’re missing the point. It’s not about who started the studio — it’s about who enabled them to do their best work. You don’t have to love Xbox to admit they’ve helped a lot of developers and are taking a player-first approach.

Instead of writing off everything they do, maybe try recognizing the good they’re doing for both devs and gamers. At the end of the day, we should want more studios to succeed — no matter who owns them

BeHunted1d 13h ago

I'm surprised Clockwork Revolution (BioShock meets Dishonored) isn't getting more media attention. The game looks interesting and reminds me of the old RPG games.

anast1d 12h ago

The only good game on that list is Flight sim. The rest are either average or will be average. It's not a good look for MS.

TheEroica1d 12h ago

My god.... Look how many comments are upset about microsoft's successes... 😂 This may be my new favorite thread. Not one gamer saying thanks for all the goodness coming their way, just bitter anger and downvoting the very games they themselves will purchase throughout 2026.... Sony really worked you guys over this generation.... Condolences.

DivineHand1251d 11h ago

@neutralgamer1992 You said what needed to be said.

I have heard for years from older gamers that fanboys are the biggest issue with any fanbase. They will defend or gloss over negative news as long as the correct logo is on the box and they bash the competing platform no matter how much good they are trying to bring.

Right now their advocacy for PlayStation is elevating that platform so high that Sony no longer believes they need to do anything to satisfy their loyal fanbase like they did in the PS4 days.

I just hope most of them will eventually start advocating for themselves and encourage others to do the same. No one should blindly support one platform because these companies do not care about anything other than profit.

neutralgamer19921d 11h ago

Hunted

And first proper game done by the studio with proper AAA budget and saying it will be released when ready

Anast

I believe we went through this before that you are objectively wrong. Meta critic, user reviews, game sales. In Playstation top 10 best selling games were 5 from Microsoft studios

Otter

No this dude is saying so many other studios wouldn't be thriving without MS money and people would be getting abused physically and mentally with Bobby kotick and his side kicks

Also maybe look up how the original founder of Bethesda and zenimax was kicked out of his own company by his best friend lawyer. So that was always a shady place and had been struggling financially before MS paid a premium of almost 7 billion

Eroica

I use to be a die hard Playstation fan and now I only have a Pc. I see how these fans are so toxic. They just can't handle any positive news regarding Xbox. When the best selling games on playstation are Xbox titles. Look at Forza horizon being best seller and that's years old game by MS. I guess ms don't deserve credit for that success too since they are the only company in gaming making acquisitions

Forget the fact Sony paid 3.6 billion for bungie and MS 6.9 for zenimax. Which investment has turned out better

Destiny and marathon with a lot of controversy

While zenimax output is nothing short of amazing compared to what bungie has released

crazyCoconuts1d 11h ago

Yeah it's tricky. "Xbox" has morphed to mean different things to different people.
Console, now Windows, GamePass, and the cross platform games. There's a mix of attitudes towards all those things individually, and maybe an overarching attitude towards MS. But can't argue that the game companies MS recently bought continue to flourish, and GamePass PC has been a great value over the last year.

InUrFoxHole20h ago

@OtterX
You're the dude mad at your exes new guy. She's with someone else... get over it.

+ Show (8) more repliesLast reply 20h ago
Lightning771d 12h ago (Edited 1d 12h ago )

They've had good output so far. So waiting for those games shouldn't be a problem.

Who cares if they're buy outs of companies or whatever excuse you want to make. They're games that are being distributed to other console. Play the games and enjoy it instead of fanboying or complaining.

ocelot071d 14h ago

They going to be a he best and biggest publisher on Xbox, Playstation and PC next year. They not really said anything about Switch 2 though spite claiming to be big supporters.

quenomamen1d 13h ago

If you call making one last Xbox before going full Sega, as Great. Then yea.

TheEroica1d 12h ago

Doesn't feel like you're paying attention to what's happening.

RhinoGamer881d 13h ago

It will be, his net work will hit 50 million and he plans to buy a new mansion in Cape Cod. Thanks everyone! #failup

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