390°

After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games

In a devastating statement issued today, Sony announced the closure of two studios it acquired under co-CEO Hermen Hulst’s tenure – but it’s not deterred it from chasing the live service gravy train. The executive said that “expanding beyond PlayStation devices and crafting engaging online experiences alongside our single player games [is key] for us as we evolve our revenue streams”.

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just_looken193d ago (Edited 193d ago )

They want that one game to make all the money but if you spend hundreds of millions to make a billion how is that sound finical decision?

If you take into account the cancelled live service games the concord disaster there canceled mobile game and coming up the fair games disaster we could say they spent around 500million so i guess marathon is going to make 600 million in the first year to make it all worth while? like sure sony good luck on that.

Edit: Forgot that amazon secret level deal coming up for concord will that air how much did it cost?

Cacabunga193d ago (Edited 193d ago )

The idiot who is killing the brand as we watch.. keep it up buddy .. soon ps games on mobile as well. Mark my words

just_looken193d ago

@Cacabunga

Do not worry there on that right now

"PlayStation Studios Mobile Division operates separately from the console business, and is focusing on producing mobile titles using new or existing PlayStation IP."

https://www.gamesindustry.b...

https://www.theverge.com/20...

Cacabunga193d ago

Looken

I never read that before but I’m hating the fact I was right in my post.

Sad times indeed and not seeing them getting better…

VariantAEC189d ago

Honest question. Do you even read what you've written before clicking "ADD"?

+ Show (1) more replyLast reply 189d ago
Sonic1881193d ago

Aka Herman Hulst and Jim Ryan

S2Killinit193d ago

@Valkyrye
No you are the dumb one. MS’s recently announced that the acquisition of Activision means it has 20 1 Billion dollar franchises. These are live service games (gaas games). In fact MS is solely focused on gaas. Everything they make is made with an eye on turning it into a gaas game.

Sony is releasing single player games, (which I love them for) but they cannot live in a bubble unless they want to turn into Nintendo. If Sony wants to compete they can’t neglect service games because these make huge profits.

So yeah. You are the dumb one if you don't understand that, not Sony.

thesoftware730193d ago

S2,
" unless they want to turn into Nintendo."

They wish!

maniacmayhem193d ago

Just write "what about Microsoft" and move on. Everything else you write is either pure sony shill or lies.

Cacabunga193d ago (Edited 193d ago )

Most clueless message I came across in a long time..

Gaas making huge profit, you mean 1 out of 50 makes profit.. in the meantime we are waiting for something decent from their 1st party studios.

I would have sold PS5 2 years ago if not because of some decent third party games. (Dead Space, Silent Hill, SF6, FF rebirth, Stellar Blade, RE4, RE8)

With PS4 I can still play most 1st party games cross gen I still didn’t get anything out from buying PS5 just yet.

Ghost of Yokai?? It’s in a year I could wait until then and buy a bargain console to play it.

Grow up and learn to analyze better, put fanboy views to the side. I have almost 100 platinum the vast majority is Sony 1st party titles. This gen I only got plat of Astro 1.. rest is cross gen.. so yeah.. pretty deserted

ChronoJoe193d ago

I'm not calling anyone dumb but you're right. Sony can't ignore GaaS. These singleplayer games they release are all good and well, but these gas games have a stranglehold on player attention and the singleplayer space is getting proportionally smaller, each year.

If Sony don't find ways to generate that ongoing revenue and ultimately, captivate players with long-term connections to games they want to come back to, monthly, weekly, daily, there will be nothing left for them in 10, 20, 30 years time.

Knushwood Butt193d ago

Didn't get the Returnal plat?

+ Show (2) more repliesLast reply 193d ago
TheNamelessOne194d ago

We all knew that.
Doesn't mean the players, themselves, think it's a good idea.

S2Killinit193d ago

Yup, the players dont even know what they want. Helldivers is a service game. And it is great. It is critical that Sony competes in all genres. They cant allow MS to be the only one with gaas games (pretty much all they made is service games now).

VariantAEC189d ago

Everyone forgets the latest to enter the GAAS domain is PS. Nintendo even had Splatoon, but no one wants to talk about these comparisons honestly.

ApocalypseShadow194d ago

I'm going to leave this here just in case of approval. I find it interesting how gamers are blaming everyone under the sun and saying good riddance to online failed games or the developers. But not at all taking any blame for what happens. Sony's quest to make online games is because you were constantly asking for them. But it seems, only if it fits into your past memories of what online is supposed to be. I'm a single player gamer. I really don't care about online. But I do care enough to know that a lot of you share in the blame of Sony spending the time and money to give you what you want but in a new IP. You just like to shit on them when they don't fit your own personal wants and entitlement....

Here it is again slightly modified:

It's terrible that these developers are losing their jobs. But at the same time, gamers can blame themselves too for what happens. Acting like it's none of your faults the games tank. You shit on them before hand then act like you don't have any responsibility for their closers.

I blame Jim. I blame Herman.

But you all have to accept some blame as well. Point blank. A lot of you were asking Sony to make online games at the level of their single player games. You wanted Killzone or Resistance or Mag level of online gaming. If they had just tacked it on a single player game, you'd blame them if the single player game was not that long to play or didn't have enough content or whatever. You would then turn around and blast them for not having a road map of new content pouring into the online portion of the games. Wanting new weapons, new characters, new levels made for you on a consistent basis. Well guess what community? All that extra shit fed to you on a constant basis is what most of these live services are doing. That's LIVE SERVICE. Hell Divers 2 got it mostly right but I seen complaints about that game's content. You still complain.

You can please some of the people some of the time. But not all people all the time. You can't just blame them and leave yourselves out of it. I don't play online so I don't include myself into the picture. But looking from the outside, a lot of you wanted multiplayer games. They have tried to deliver that but in new Ips. And you shit on them. Maybe they'll take an existing franchise out of mothballs to deliver what you've been begging them to do. But don't act like you're not part of what happened to these games and developers. And it's dumb to think Sony should put all their eggs in one basket and only deliver single player games when there's gamers out there that play online and love it just as much as we love single player. Selfish much? Take a long look in the mirror. It isn't just because of money they are trying. You asked them to..

P_Bomb194d ago

I never wanted needed or asked for a hero shooter. I did ask for Factions 2 tho, but they cancelled that. As such, I don’t feel I owe them anything.

-Foxtrot194d ago

"I did ask for Factions 2 tho, but they cancelled that"

Even then people didn't ask for some ambitious Factions sequel which would end up being its own separate game, people just wanted an upgrade version of Factions continuing on from the first game but far more refined which you could have played in TLOU2 at launch.

P_Bomb194d ago

Exactly! Just keep it simple, count me in on that.

S2Killinit193d ago

You are proving his point. You want something, but only that thing, and bash it if its not exactly that. That is what he is saying.

P_Bomb193d ago

@S2
I’m under no obligation to support Concord. I’m not “shitting on them”. I certainly don’t have to “look in the mirror” like I’m the reason for the studio closure lol! That’s ridiculous. I’m not a bank with endless money. If Sony is that desperate, get a loan.

+ Show (1) more replyLast reply 193d ago
Lightning77194d ago

Huh? Sony revealed they were doing LS in 2021. They did it for expansion, variety and ways to get on PC.

Sony made these decisions themselves. Not some Twitter pole asking what do y'all think of us doing LS?

S2Killinit193d ago (Edited 193d ago )

MS just boasted that after buying Activision they have 20 billion dollar franchises. These are LS games. Why is Sony being singled out for making LS? Especially when at least Sony also makes quality first person games.

This whole fake outrage is interesting.

193d ago
CrimsonIdol194d ago

Who asked them to? People on this site or just the vague "you"? AFAIK people on here have been holding up live service games as a punching bag for years rather than something to strive for. You know, it's like "Sony makes great story driven single player games and all M$ does is shitty live service games" or "I hate how Ubisoft injects live service crap into their single player games". That kind of thing.

S2Killinit193d ago

MS is solely focused on LS. They bought Activision precisely because of the LS franchises like diablo, call of duty, world of warcraft, etc.

MS recently boasted to having 20 Billion dollar franchises to a standing ovation, these are LS games.

Sony needs to compete or go obsolete. As a single player gamer who loves Sony’s single player games and vision for future of gaming, I want them to compete in LS space so that their vision of gaming doesn't lose out to MS’s pure LS future.

CrimsonIdol193d ago

Well there you go. Someone asking for more live service games from Sony. They Live!

Inverno194d ago

Across various industries consumers are quite literally telling these companies exactly what they want. But these companies then behave like genies and give us what we ask for but not what we expect. You're right, last gen I remember seeing people comment how SONY should make more MP games. People's expectations were a new and improved MAG, a new WarHawk, new Twisted Metal, MP games of quality that match the standard of what we had the gen before. Instead they've put more money than ever needed into things that they didn't need to at all.

Factions didn't need to be anything other than just MP for Last of Us 2, blowing over 2 billion on Bungie was a colossal waste, putting out a paid hero shooter into a market dominated by f2p options wasn't exactly smart, but all those were their decisions. The consumer doesn't need to take partial blame cause the consumer isn't present in the decision making progress. As for people asking for more content faster, they call it "live service" because content is promised at a constant stream. This wasn't much of an issue when devs back in the day promised support and eventually put out more content that we were happy to wait for. The drip feeding of content breeds that kind of mentality.

S2Killinit193d ago

Are you also complaining about MS’s LS push? Call of duty is released, its live service, diablo too. Starfield, sea of thieves. You can keep going back, its all LS. So if Sony wants to remain competitive, they have to compete in all genres.

CrimsonIdol193d ago

Live service is not a genre. And I would argue that *SOME* distinction needs to be made between predominantly single player (or single player capable) games that include multiplayer and additional support over time and stuff like Fortnite and Overwatch. I think people don't mind having their games updated and additional options, that's not the issue. It's missing out on the core game in favour of JUST the live service elements.

To me there's a big difference between those games and Minecraft, No Man's Sky, Starfield, MS Flight Sim and the like. These are games I would play/buy just to play the game. I don't think anyone's upset that AstroBot is getting extra updates for custom levels and challenges to keep engagement, it's this shift to exclusively multiplayer experiences ENTIRELY designed around the live service model that I think rubs some people the wrong way.

I don't hate live service games if they're done right, but I don't think Sony needs to produce these games to stay competitive. They and Nintendo have been doing just fine on the backs of their single player behemoths. Their main problem at the moment is there aren't enough of them. There's only so many times that people will keep rebuying Horizon and The Last Of Us over and over, and this good game vacuum seems to be a direct result of the the pivot towards grindy multiplayer games.

Eonjay193d ago (Edited 193d ago )

Agreed. This is what myself and millions have actually asked for. I play online games and single player games and like both. There is however an entitled element to demand everything be catered to their own desires. They puff on nostalgia like it's a virtue and are trying to entrap Sony.

It isn't enough for these people to keep getting what they want, they have to actively work to destroy anything not designed for them.

They truly think that the world and everyone in it should revolve around them. They don't know how to back off. They are the Karen's of gaming. Entitled, obnoxious and non productive.

MDTunkown193d ago

What are you talking about ? Nobody asked them for an overwatch clone while that genre is dying. It’s also 2024, there are tons of different multiplayer games around and most are free also most mp players sticks to one game. I also seen a lot more people been asking Sony for days gone 2 than multiplayer.
Then you ad:
“I don't play online so I don't include myself into the picture.” You don’t know what you are talking about but you can’t be blamed, it’s everyone else fault. Good job.

S2Killinit193d ago

They made a game and it was a miss. You were not the target audience. This is perfectly understandable. What are you having a glitch about?

193d ago
crazyCoconuts193d ago (Edited 193d ago )

Even if there are people here asking for a game like Concord, do you think a Sony exec is reading that comment and making decisions based on it? I certainly hope not lol
Before investing millions, extensive market research is done to understand who your potential customers are and how much they'll spend on your game. It's all on Sony.
I'm sure they're aware of the concentration of online gaming and the risks of trying to break into that space with a new game. But they chose to accept the risk. Were they too cocky? Did they miscalculate the risk? I don't know. But it's certainly not due to our casual conversations on message boards about what kind of games we'd like to see

thesoftware730193d ago (Edited 193d ago )

Shadow, This again?

What a stupid argument!

what you are saying is a problem, and blaming gamers doesn't apply.

Here is an elementary example,
If I ask for a 20oz Rib Eye steak at a restaurant, and they bring me a dry-ass piece of meatloaf...guess what? I'M NOT GONNA EAT IT, and I sure as hell ain't gonna pay for it!

# 2 just to drive it home.
Gamers loved Rocksteady and the Arkham series, and even if the quality of some of the titles went down a bit, they are still very solid games. If another one was made, it would have a nice audience willing to buy and play it. You know what we got instead? The terrible, Suicide Squad:KTJL, a game no one asked for at all! So it flopped hard.

The bottom line is gamers want good products and they want what they want, and that is not a problem, that is how shit works. Sony is known for extremely good Single-player games, and that is what the fanbase loves. They are very inconsistent with that type of game for over a year now(1st party) but manage to shove out Gaas bullshit, its not even Gaas fault, Concord was crap! You are literally blaming gamers for wanting Good products, and not shit...It's not one gamer's fault that Concord sucked ass, and it's not one gamer's fault that Sony wants to increase revenue using Gaas, it's literally a company decision.

Armaggedon193d ago

Gamers dont take accountability, that much has been shown.

cloganart193d ago

You do have to consider that N4G here is a quite minuscule group that mainly focuses on Single Player experiences.

It's a much smaller microcosm that appreciates Campaigns more than a lot of the Online players.

The comment section has been critical of GaaS since... damn, since the site launched I think. We've had some Destiny love when it launched first but that was it.

Knushwood Butt193d ago

You very occasionally see Fortnite related news sneak through here, and if it does NOBODY comments on it. So nobody is interested in Fortnite?

VariantAEC189d ago

It is also the shareholders that are pushing this and for some reason open free stock trading comes with strings attached like satisfying the needs of investors over the customers companies are actually trying to appeal to.

+ Show (9) more repliesLast reply 189d ago
Knightofelemia194d ago

So learning a lesson from Concord was a no go time for round two?

Eonjay193d ago

We haven't even seem it yet.

193d ago
just_looken193d ago

They did learn what was the lesson?

How to recall a game on mass via PlayStation 5 and steam

S2Killinit193d ago

What do you mean? You mean if a LS game didnt hit, they have to stop making LS? Wtf.

Because Concord was bad, Sony shouldn't have made Helldivers?

Also, MS only makes LS. Almost everything they have is LS. They boasted that after buying Activision they have 20 Billion dollar LS franchises.

But Sony isnt allowed to make their own? Wtf.

-Foxtrot194d ago

"Single player games are taking longer to make and costing more money than ever"

Yes because they think every game needs to be some AAA technical marvel which has super ambitious goals when what we could have is games similar to Astro Bot

There's two teams usually in most of their studios, why can't one be the AAA team and the smaller team be the AA one? The AA team could do a brand new IP or take some of their old IPs like Ape Escape, Dark Cloud, Legend of Dragoon, Jak and Daxter, Parappa the Rapper or MediEvil for example which most likely won't need some insane budget.

Tacoboto194d ago

I'd be more than happy if Naughty Dog could craft bangers closer to the lengths of the original TLOU and Uncharted trilogy.

Crazy that we got all four of those, and Left Behind, in just the PS3 era alone. Surely their shorter lengths helped push them out quicker and with more focused stories. It felt like a win-win.

-Foxtrot193d ago

Also you have to think apparently the PS3 architecture was a bitch to develop for but they still managed all of those games always pushing each one. The glow up from Uncharted Drakes Fortune at the start of that gen to The Last of Us during the last year before the PS4 came out is insane.

Knushwood Butt193d ago

Just curious but if you couldn't list Astrobot above, which game would you use in its place?

-Foxtrot192d ago

Puppeteer maybe but that was the PS3 days

I think my point is they acted like it was AAA or the highway and then you have Astro Bot recently which shows that great AA with a reasonable budget / team size is doable.

Knushwood Butt192d ago

Sure, but Puppeteer was more like a hidden gem that slipped under the radar. It wasn't a critical darling like Astrobot, and nor did it sell much.

I'm not actually convinced Astrobot has sold that much despite topping a few charts briefly. Where are the legs? In the latest UK chart, Mario Kart, a 7 (?) year old game is in the top 10, but Astrobot isn't.

Anyway, I'm not trying to crap on Astrobot, but just don't believe it's the great financial success that some make it out to be. Nor do I see other studios having the same kind of critical success by trying to catch lightning in a bottle.

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