TNS: "The video games industry is "finished". At least, that's according to former ZA/UM developer Dora Klindžić."
A Disco Elysium mobile adaptation is coming, with the original devs reimagining the gloomy RPG to create pockets of compelling storytelling.
Disco Elysium is a genuine masterpiece, I'm happy if more people can play it regardless of whether it's PC, console or mobile.
TNS: "While it's easy to agree that Dragon Age and Disco Elysium have something to say, every game has its own politics. That's a good thing."
Really?
My favorite game is Microsoft Flight Simulator. Stop basing your headlines on shaky assumptions for effect.
Dragon Age: The Veilguard's politics are not the problem. Throw all the politics you want at me. I don't mind at all. Quite the opposite. I appreciate it. They give depth to storytelling when they're well written and well integrated within the world building of a franchise. There are tons of shining examples of that and Veilguard isn't one.
Dragon Age: The Veilguard's problem is that its writing is extremely bad, childish, and feels like a bad fanfiction written by someone who isn't a fan. Disney has more edge than this.
That kind of writing is pretty literally insulting not only to the franchise and its fans, but to the politics it presents and the people they're supposed to represent.
Yes. Most games that tell a story are political, and that's great. But the politics can be supported and enhanced by good writing, or weighed down by bad writing, throwing immersion out of the window. Veilguard is the latter.
One of my favorite games of all time is Tetris and it is not political. However I would have to agree that many great games in the industry do carry a political undertone or some form of social critique like Resident Evil, Mass Effect, Final Fantasy and Fire Emblem.
I agree but a lot of people who said this only subscribe to this notion until something actually challenges their views, then it's problematic, outdated, need to be fixed...
"Everything is political" is one of the most emptyheaded statements I've seen in recent years. Not every story has a political message. Not everything needs one either. Let art be art and stop placing demands on creators to cater to your political needs.
Veilguard's worst problem is not politics, it's the HORRENDOUS writing and dialogue. It's a high fantasy game where characters say "Eat sh*t" and "This goes hard!" or one of the companions saying "Uh...this blight...is weiiird!" . I mean, what the actual ****...
"With the fifth anniversary of Disco Elysium on the horizon, Longdue is proud to announce its formation as a new independent studio that has raised seed investment to create an RPG that will continue Disco Elysium’s award-winning legacy and represent a bold new artistic endeavor that aims to trailblaze in the narrative-first cRPG space.
Longdue is already a dozen strong, including team members that worked on the original Disco Elysium and its unreleased sequel. The team is also drawing talent from across the industry, including veterans from Bungie, Rockstar, and Brave At Night." - Longdue.
Should be interesting. Disco Elysium really was one of those few and far between masterpieces you only get a few of every decade or so.
If games are gonna take 6+ years to make for each new one..
If it's the odd one off it's fine, I don't see what's wrong with making quality games in a few years, not everything has to be super cinematic and realistic, and anyway AI tools will go a long way to helping create landscapes etc faster, and then Devs can just tune as they like and touch it up.
It seems so. Developers are focused on money , and gamers are becoming more and more discontent and unappreciative . A reset is imminent.
Maybe for AAA games, they put out a lot of slop this gen, but they're a few developers putting out decent games, plus, we have a horde of decent indies (just have to sift though the garbage, shovelware, and games you're not interested in). I really think the AAA developers need to look at releasing some AA games now and then instead of spending an arm and a leg creating hyper realistic games (stylised game graphics are more timeless).
It needs to die for it to rise. Too much paid Dlc, forced dlc, greed, lack of creativity from most. In most franchises we are essentially playing the same game since forever. Lovable awesome creators are forced to become so inclusive that they become exclusive. When reviews and reviewers are manipulated so your agenda filled games can sell... what the heck happened to fun. The only way games are selling nowadays are when old school franchises return, when they force you to either become addicted or have to play otherwise you go regress behind other players or when your game is aimed at kids. Man bring back creativity, bring back good valued fun.
finished is ... abit of a big word.
games are still selling like crazy, consoles are still selling like crazy.
i think we'll see more of a reduction of thingsz but its hardly finished.