190°

There’s “no way” EA was going to release Battlefield Hardline 2, reveals multiplayer lead

Multiplayer design lead Thaddeus Sasser reveals that Battlefield Hardline 2 was never going to happen after the backlash of the first.

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videogamer.com
TheNamelessOne176d ago

Hardline at least tried to mix things up for the first time in a while. This was pretty much the nail in the coffin for Visceral though.

MDTunkown176d ago

The map were to small for a lot of ideas, riding around two streets was stupid

Cacabunga175d ago

Yet another great decision made by EA. They really know what they’re doing

just_looken176d ago (Edited 176d ago )

The vip mode was a great idea but the whole game had that need more time in the oven feeling. My only big issue with hardline as a whole was the smgs.

But vip plus c4 classic
https://www.youtube.com/wat...

Classic mp hardline video of someone actually using a mic in game very rare too see this today
https://www.youtube.com/wat...

Heck games launch without voip today

GAMERJET176d ago

Hardline was my favorite Battlefield.

Demetrius176d ago

Hardline was fun af, nice size areas to get around in. Got a good 10 hours out of it because I took my time much as I can. Sucha good story and atmosphere

RavenWolfx176d ago

I didn't even know this was something that had been requested. A new Bad Company, oh hell yeah. Hardline? Not so much.

HyperMoused176d ago

Hardline was great for what it was and it had the best MP mode with the moving hardpoints, if you havnt played it the hard points to capture were vehicles, with points earned for how long you are in one, so its this huge mash up of ground warfare and taking out vehicles and getting in one and tearing ass trying not to get blown up...was awesome.

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50°

Avalanche Talks Hogwarts Legacy and Bringing Wizardry to Nintendo Switch 2

Avalanche shares how Hogwarts Legacy runs on Nintendo Switch 2, with faster loading, visual upgrades, and system-specific enhancements.

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clouddosage.com
50°

Onimusha 2: Samurai’s Destiny remastered: Interview with director Motohide Eshiro

PlayStation Blog: "We talk swordplay, impressing allies, and going to Hell when the game launches on May 23."

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blog.playstation.com
40°

Hypercharge Unboxed 2 will be the “ultimate childhood dream” when the inevitable sequel releases

Hypercharge Unboxed 2 is being dreamt up by the team at Digital Cybercherries that should be made in Unreal Engine 5.

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videogamer.com